Since it is on the main news page, you had to expect a thread about it.
First question: How does this happen? Unreal2, UT2003 and now Doom3, Is it somone working for the publisher, some nerd who hatched an elaborate theft plan at e3? Industry types must have a good theory or two.
Second question: Who's got it? What did you think? I'll admit I'm getting it, I got Unreal2 as well. I'm just curious about it thats all, ID is still going to get my cash when it comes out.
Even though I'm guilty of exploiting the situation by downloading it, I still think its a shame that this happens.
Although if one day in the future Duke Nukem Forever is leaked, you come straight to me damnit :)
Oh yeah, since I mentioned unreal2, even thought there is no multi-player for it, with the leaked copy you can still create bot-matches, not bad :)
Lead paint: delicious but deadly!
It doesn't take a lot of thought to realise it is fake. Who in their right mind would pay 20 mil just to get a game two days before it is majorly released? Keeping in mind that once it is shipped it will still get to the person at the same time as the game is released. Plus it isn't signed or anything. I think that the US$80 asking price is a little steep. A few people will probably get banned over this one :)
Picked it up earlier, and damn it is intense. Not really scary. Just intense. The whole first part feels like I was hoping Half Life to be like.
Runs perfectly fine on my 9700Pro (medium detail - 1024). A few bits of slow down when you enter a new bit, but nothing that makes it even remotely unplayable.
Just bought a copy from work. A mate from work had his rig in there he has just spent a heap on. It's a A64 3200+ with 1GB Ram and an X800 Pro. Runs excellent on high and is also quite smooth on Ultra.
We played the first fifteen minutes or so, and once we got to some action it was quite intense. I cannot wait to get home from uni tonight, install it, turn off the lights and play :)
You know tbag, you live close by, I could just give you my address :)
Here are some shots anyway. Keep in mind I either cropped or re-sized them to 640x480, and they have all had their levels changed in PS. This game is bloody dark (they can make portals to hell in the future, yet they can't even make lights that don't die :p)
[img]http://home.netspeed.com.au/mlanham/Doom3_01.jpg[/img]
Your pda. I just liked the email :)
[img]http://home.netspeed.com.au/mlanham/Doom3_02.jpg[/img]
Some poor schmuck who was hiding in the air ducts.
[img]http://home.netspeed.com.au/mlanham/Doom3_03.jpg[/img]
Marine Zombie
[img]http://home.netspeed.com.au/mlanham/Doom3_04.jpg[/img]
Zombie on fire. Looks realy nice moving :)
[img]http://home.netspeed.com.au/mlanham/Doom3_05.jpg[/img]
Fat Zombie. One of the few creatures that doesn't move as quickly (or more quickly) than you. Plenty of time to get a nice shot of him.
I have had a few troubles getting a grab of the Imps. They usually appear in pitch black areas or move too damn quickly to play and try to press f12 at the same time. Just go to their site or something :)
quote:Originally posted by MoonUnit
hmm, looks pretty cool but it dosent look as cool as it hype would suggest...
True, but it feels pretty damn good. The screenshots do no justice to the ambient sound, lighting and physics. Remember the original Doom where stuff was always jumping out behind you? It got worse.
Yes it did Barry. Yes it did. It is just funny that all the games that have come out in recent years dropped that style. Now that it has come back in this, it really catches me off guard :p
Moony - As Barry said, those screens don't do jack. It was made for motion. The glass windows that refract and warp what's behind them as you move. Any heat source has heat haze coming from it. The animation is pretty damn cool. The whole bit where Hell breaks loose and starts transforming everyone. The first time you run into the new Pinky demon (very cool :D). The music that is just ambient noise that pieces together and makes for one really cool, atmospheric soundtrack. The constant chatter of your suit's radio. TV screens that welcome you to new areas. The scene where you walk into the bathroom...
Nothing overly original yet, but it doesn't stop it being what it is. Doom with a new coat of paint :)
MoonUnit : Judging something by screenshots isn't a good idea, if that were the case then we'd all be playing 2D adventure games! You can draw stuff way better than you could ever build and animate stuff. The lighting and effects in the game and the liveliness of the environments craps all over anything that has come before it...so yeah, although the still image quality isn't leaps and bounds ahead of anything else, the actual 3d effects are quite astounding. And I can get it to run on my 9600 Pro :) at medium detail and 640x480 :( Looks way better on the 9800Pro (1024, high detail)
went out and bought it.. and then proceeded to 'research' it while at work (play play PLAY!) hehe.. and I think it is very cool.. I especially liked the little 4 legged robot which leads you around the first stage... .. excellent when the little dude comes back to find out why your screwing around looking at the walls.... you can also play an arcade machine in the mess.. which has some original doom graphics... except your bashing up a chicken super smash chicken or something...
Owww oowwwww oowwww.... my head hurts boss.. have to go home.. very sick...... hehe
Moony - We were commenting on the graphics and overall presentation (well I know I am) :) Don't feel like we are pissed at you for ragging on Doom :p
Me - It's a turkey. Not a chicken :) I have a feeling that if you play it long enough and get a certain score you will probably get something for it. I couldn't be arsed doing that though. The little robot is even cooler a little later on (won't spoil it :) )
Some of this kinda reminds me of GTA with making proper websites that are referenced in the game. One of the ones in Doom3 actually has a code on the site for a container that has a weapon you don't get access to until a fair while later in the game. Of course I only went to the site after I had played it for an extra three hours and already found the gun.
The game keeps me on edge, sometimes I am just thinking to myself "This is bloody insane, why the hell am I playing this?" Its bad enough when you are walking around in pitch black with just your torch, its even worse when a small EMP goes off and all lighting is out for five or so seconds. Not to mention the sections where you seem to go temporaily insane.
What I've found in the game is that you definately feel like you are getting damaged more than what you actually are. When you get clawed or shot, etc, the screen swings around wildly and it makes it quite hard to aim and kill. After the carnage you look at your health expecting to be almost dead, but you've only lost say 15 hitpoints.
So far I've only played this game at night with the light off and it has made me jump a few times. Those damned pinky demons are so bloody huge, I just want to run away to a hill and snipe them!
They have definately put a lot of effort into this.
Well, it's nearly 4am and I just finished the damn thing - took about 15 hours on the easiest difficulty (I know, I'm a wuss).
I'll post my thoughts and a few screenshots after I get some rest. Suffice to say it's the best looking game I've ever seen; full marks for presentation.
The Chainsaw is damn awesome, but nowhere near as good as BESERK!! Woooo... gibs. Oh, and when travelling through the final tunnel in the excavation site, make sure you turn left and click on the little iD software brick :)
I got my copy yesterday and I'm enjoying it a lot, but damn this game reeks of system shock 2, from things like the pda to the door codes and the organic stuff growing throught the base, the whispers etc etc Actually I'm positive one of the door sounds is the same as system shock 2. I'm really enjoying the story though.
I'm surprised I can run the game though, I have a 1 gig athlon, gforce ti 4200 and 512 meg ram, and it actually runs smoothly in a few areas, although everything had to be turned down or off, the only thing I left on was bump mapping and shadows
Actually it reminds me more of SS1 (a much better game than SS2) because SS2 was bogged down with bollocksy RPG elements that made the interface scarier than the creatures you had to battle.
FCF - I feel sorry for you :( The 9600 (although cheapass) runs it with most things turned on (although detail and res is low), then again I have a P4 3.2 as well. I'm battling the desire to waste my disposable income on a X800 Pro.
As for the fun to play thing - like above - it's just a better looking SS1/Doom mongrel...so it's kind of like playing a ten year old game with new tech. That doesn't mean it isn't fun, there's just this eerie feeling that I've done it before.
man I did a penny arcade... based my opinion on the screenshots and videos that ID released.. I stand by what I said though.. They did look shit..
The game though.. Holy crap, I just finished it, and I don't think I've had so much fun in a game in ages.. Top stuff, very polished.
Who found the ID PDA :D
http://offer.ebay.com/ws3/eBayISAPI.dll?ViewBids&item=8122008245
Read the bottom of the page. All the bids were fake and some reported to Ebay.