Are there any people out there that know about motion scanning and how it works. This is an integral element of game development these days and i need some questions answered.
Thank you in advance.
The cost of a motion capture suite varies considerably, from approx $20k up to something like the gypsy4 (for basic suites) which is approx $80k US dollars.
My advice would be to write a cost benefit analysis comparing the cost of a Mo-Cap Suite + someone to operate the equipment Vs the price of outsourcing.
Hope that helps [:D]
Hi Zammo [:D]
Not sure whether your talking about,
Progressive motion scanning ( used to capture double the frames of normal picture - to remove motion artifacts on screen etc )
or
3d Scanning ( scanning face and body to help with modelling / texturing 3d models )
or
Motion Capture ( Retrieving motion data from actors / stuntspeople for animation use etc )