Well, I have never made a side scroller before, but I'll give it my best shot!
After recently buying and becoming addicted to the stake-gun antics of Painkiller, I have decided to base my side scroller on it. I really doubt that I will get it working properly before the challenge ends, but I will do as much as I can... [:D]
ok, here we go people!
keep in mind this is my first side-scrolling type game, even though it has limited scrolling abilities...[:p]
Name: Painkiller 2D : Aspro Clear
[url]http://home.graffiti.net/dinomedia:graffiti.net/Painkiller.zip[/url]
Size: 302KB Zipped
Requirements: Java VM or SDK. I have only tested it on a Windows XP machine, but should work fine on a Mac.
Installing and Running: Unzip the contents of the zip file to a desired location. Open a command prompt and navigate to the directory in which you unzipped the game. At the prompt, type the following;
java PainRun
Then hit the enter key. With any luck it will appear on the screen.
Controls and Instructions:
RIGHT = right arrow key
LEFT = left arrow key
SHOOT = space
JUMP = j (use at own risk!)
You have to be at least 2 spaces from enemies to shoot them.
You will get hurt if you run into an enemy.
There is currently only the one level, and provides a maximum of 20 seconds gameplay!
Bugs: There are plenty of bugs in this baby...
The first major bug is with the repainting of the window. At first only some or none of the graphics will be displayed, but if you minimize the window, them open it again, it will correct itself.
Secondly, there is no animation in the game at all, so basically you will see a man sliding across the ground.
Thirdly, enemies have no AI and basically just stand there waiting to have a stake shoved through their head.
Fourthly (?), the avatar can jump onto the one platform that is in the game, but unfortunately defies all laws of physics and remains airbourne when he walks off the platform. So jump at you own risk. Also, he can't jump onto it unless he is directly underneath it.
And finally, at least to my knowledge, if you walk to the edge of the level, (the level is about 20 tiles long...), the game will have a spaz attack and the graphics will go haywire. Just walk back the way you came and it will correct itself.
Yes nice job Kane,
I downloaded it first thing this morning at work.
Yes, its buggy buy hey you tried.
I was almost going to compete but was put off by the 2d nature of the topic. Could I suggest that for the next comp. we get people to submit their on ideas on a topic and we vote for the most interesting.
All I wont to know now is what does Kane win?
Wow, someone actually dug up this old piece of junk!
I had never attempted anything like this game before, and I had very very limited programming skills at the time, but I was quite proud of I managed to do in that short amount of time! I am surprised to see that you were amazed by it, but I suppose it was the winning entry. [;)]
man, im trying to figure out how to do the scrolling and it is confusing me... i really doubt that i will finish on time... [:(]