As posted on my fav. art forum, but i decided i would post here as i never have posted any of my work here :)
Concept i found online...
[img]http://mathewstwins.customer.netspace.net.au/wip/WebX.jpg[/img]
WIPs
[img]http://mathewstwins.customer.netspace.net.au/wip/robo_3.jpg[/img]
[img]http://mathewstwins.customer.netspace.net.au/wip/robo_4.jpg[/img]
[img]http://mathewstwins.customer.netspace.net.au/wip/robo_5.jpg[/img]
Hey Gibbz, sorry to put a spanner in the works but that character is from Metal Arms [url]http://www.metalarms.com/[/url].
I guess you'll have to label it fan art. Nice job though.
ok just for the hell of it, a render of the uvw section :P
yeah i finally got around to it...
[img]http://mathewstwins.customer.netspace.net.au/wip/uv_robot.jpg[/img]
ok started skinning, this is a render using a reflection and bump map to see what it would look like in a engine with per pixel lighting..
[img]http://mathewstwins.customer.netspace.net.au/wip/bot_reflect_bump.jpg[/…]
I will add some worn out metal to the model, does anyone know any good tuts for the worn out look, as my techniques kinda rusty atm :S
ok done a bit more
this is a render withh 100% illumination(no lighting)
[img]http://mathewstwins.customer.netspace.net.au/wip/robot_render.jpg[/img]
and for those that want a large render
[url]http://mathewstwins.customer.netspace.net.au/wip/robot_render_large.jpg…]
okay finished
the animations been put on hold as i have more important things i need to stick on my resume and stuff...
[img]http://mathewstwins.customer.netspace.net.au/bronson/3dgallery/bot/bot0…]
the rest of the redners are on my resume
funky character.
texture coming??