I was asked by the boss to look into ZBrush for use in hi-res character modelling for normal mapping characters. So don't expect anything to amazing because it was just a test and my first model just working out the tools really. I Have started a new model to test the art pipe line for making a character for next gen games from start to finish so look forward to me showing off more then.
http://www.geocities.com/brendandoord/
Download "Zbrush_Test.avi"
This took around 2 working days to make, I was also still leaning the tools as I was making the character.
Zbrush rocks.
quote:Originally posted by Malus
I'm with you Doord, Z Brush is great. Now if only ZBrush 3 would have decent interfaces and navigation tools. [:)]
Nice job by the way.
You do know that the interface is completely customisable. I have mine interface the same as max right now but I watched a tut yesterday on ZBrush and now I have some very cool ideas to speed up work flow and get more working space.
Inglis/Doord: Yeah I know the interface is customisable, its just not friendly, more focus on pretty than workflow.
I like clean simple interfaces, maya, max photoshop etc, it just feels like I'm always in a sub menu, hey I love the program just think the interface is more about looks than functionality, just like Bryce urghh!!.
Hey Doord, whats the chance of you posting your interface setting file? BTW how did you guys go at E3 with T:V?
Happy b'day man.
If you could post those files monday that would be great, cheers man.
I'm actually using zbrush to make a normal map for that spider demon I never finished for an old comp on sumea.
I love zbrush, its like sculpting, its the way modelling should be. [:)]
All the kudos for your model are spot on man, you should feel like your on track.
Damn, I forgot two days in a row now. I will remember the UI file for ZBrush one day, would you be able to wait until next week, I planing to doing alot of ZBrush on the weekend and therefore the UI will be update from ideas I have see in zbrush videos and new tools I have found out about which look to be very useful.
gday, looks really nice mate [:D]. Looking forward to ur art pipe line test. I'm looking at learning normal maps myself.