[img]http://img63.photobucket.com/albums/v193/rastus/ninja2.jpg[/img]
[img]http://img63.photobucket.com/albums/v193/rastus/text.jpg[/img]
he is about 2770 tri's
working on the texture now i know i suck at textureing i normally dont get this far but i realy want to finish the guy off
lol @ 3 fingers and thumb [:D] good job on the texture so far man, a decent effort for a mouse texture [:P] i like the model too, but something about those boots doesnt work for me.... i think the texture might change that, but to me they dont look apart of the rest of the model.
concept would help here [:D]
[img]http://www.polarhome.com:793/~rastus/wip/text-almost-finished.jpg[/img]
ther it is almost finished
i know what u are saying about the boots i wasent to happy with them eigther
now to get rig of seems and fix up the dodgy bits
Pretty cool
There is a funny bit where the arm meets the forearm band, at the moment you painted as flesh and due to the shape of that area of the model, it looks like he has huge forearms. You should make that a shadow. Here is a quick paintover to show what I mean- [img]http://members.optusnet.com.au/~rowanfamily/arm.jpg[/img]
Im not a big fan of the white spots on him though.
Anyway, its coming along well, the flesh tones are nice :)
lol yer good point Makk, heh heh his arm suddenly widens quite drastically there :P
this guy wouldnt looks that out of place in UT2k4, hes a neat looking character. He could use some more diversity in his armour (ie not just four or so different textures on different areas) but thats just a thought. Are you planning to texture some eyes in there or leave them spiderman mask style (ie plain colour as a part of the mask).
oh and i just noticed, his waste from his pecks seems to come in quite dramatically, and from the back view it looks allmost like he has a __flat__ stomach.
still cool design tho :D
the textuers are going to be fixed up my mate is helping me the waist is more stylised than i normally do but i think it loos cool um the eyes wont be painted i want the mask look and the white will be made more icey than it is ther mate show me how to do it the arms will have a bit more detai in them and yeah but thanks for the comments
I like how youve picked a few colours and stuck with them, but i have to say overall it looks pretty bland man, perhaps a few more detail passes, to make materials look more convincing. ie making cloth look like cloth, and hard plastics look like hard plastics etc.
Even something as small as a ninja clan logo or something sewn into his cloth - or painted onto his armour would go far in terms of giving him more character.
Nice flesh tones though they look good as [:D]
hey mate, thats looking really solid so far. Poly usage on the model is pretty good as I can see and the texture is coming along nicely. Keep it goin [:)] Oh and for the character, I think he looks pretty damn cool but I'm a sucker for ninjas [:D]