the is for the comp #7 cartoon character 1500 tri's and 1 256 defuse and alpha map
my entry is the tick
[img]http://img63.photobucket.com/albums/v193/rastus/tick-03.gif[/img]
found the edit button
he is about 1350 or something like that in that pic done a little since then (moved his but up a little and just some tweeks ) about 2 hours 15 minutes modeling time.
i dont know how to edit my post but the image down but this link works
http://img63.photobucket.com/albums/v193/rastus/tick-03.gif
thanks for the comments ill tweek the stuff when i load up max next
found the edit button
im thinking i might make another character for the comp bit more complex the tick is rather simple [?]
Hey Rastus, good progress so far, just a few crits.
Neck- Even though it's been a while since I watched the Tick (not cause I don't love it but because it's not on) I remember him having much bigger neck muscles than that, so I'd aim for a more v-shape coming down from his head to the tops of his shoulders.
Legs- these look a little short. His ankles look a little thick too.
Abdomen- Definitely pull his gut in, the Tick is much skinnier than that around his middle.
Head- The shape and volume is great so far, but I'd move his head forward more, in the side pic it looks as though he's about to topple over backwards.
Keep at it man, just a few adjustments and it should look spot on, good choice for a model too.