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3D Artists Needed!

Hi All,

I have just put together a team of 11 people in total for a 2 year game development project. I am looking for 3D artists who are proficient in 3DS Max/Lightwave or Maya. The storyboard is almost complete, when it is finalised, it will advance quite smoothly I hope. This is, like most other projects, an independent and unpaid project.

I am looking for dedicated people who are committed, reliable and consistent. You will be working with a brilliant Lead Artist and within a team of many great talents. If you are interested, please email me at yellowdwarf@iprimus.com.au with the subject as "The YellowDwarf Project".

Thanks,

The YellowDwarf

Submitted by yellowdwarf on Fri, 19/03/04 - 1:52 AMPermalink

oh, and if anybody knows anyone who may be interested, please pass this on. I currently have 5 programmers and 2 artists in the team. I'm interested in getting 2 or 3 more people on the team so that the workload is evenly spread.

thanks,

Submitted by Kalescent on Sun, 21/03/04 - 1:03 PMPermalink

usually 2 or 3 artists are required per coder, depending on the scope of your project of course,..

Submitted by Major Clod on Wed, 31/03/04 - 10:32 PMPermalink

Whats sort of game are you developing. Is it singleplayer or multi? I'm looking for a singleplayer project at the moment.

Submitted by yellowdwarf on Wed, 31/03/04 - 11:34 PMPermalink

Single player to start with. We will add in multiplayer at a later stage if the group votes that it will make it a better game.

Submitted by Kalescent on Thu, 01/04/04 - 12:15 AMPermalink

can i just chuck in my 2 cents - i hope your coders have built a really modulated engine as such.... cos simply building a single player game... then later deciding it will be fun to TURN it into a multiplayer game - is not simply a matter of ADDING it in ;)

I know as i took the " yeah we can change it later approach " and was sorely dissapointed.
So long as your coders allow for this "add in" of multiplayer you should be okay :D

Submitted by yellowdwarf on Thu, 01/04/04 - 12:36 AMPermalink

yea i realise that its not simply an "add in" later on. But, the programmers did all agree on that focusing on a single player game to start off with the best approach.

and yes... I have amazing programmers working with me! :)

Submitted by Major Clod on Thu, 01/04/04 - 4:10 AMPermalink

Are you using an already released engine or are you starting from scratch. Have any more details about the design/art of the game?

Submitted by yellowdwarf on Thu, 01/04/04 - 8:37 PMPermalink

We are writing our own engine. What sort of detail are you looking for? If you are interested, and you are based in melbourne, please email me.

Hi All,

I have just put together a team of 11 people in total for a 2 year game development project. I am looking for 3D artists who are proficient in 3DS Max/Lightwave or Maya. The storyboard is almost complete, when it is finalised, it will advance quite smoothly I hope. This is, like most other projects, an independent and unpaid project.

I am looking for dedicated people who are committed, reliable and consistent. You will be working with a brilliant Lead Artist and within a team of many great talents. If you are interested, please email me at yellowdwarf@iprimus.com.au with the subject as "The YellowDwarf Project".

Thanks,

The YellowDwarf


Submitted by yellowdwarf on Fri, 19/03/04 - 1:52 AMPermalink

oh, and if anybody knows anyone who may be interested, please pass this on. I currently have 5 programmers and 2 artists in the team. I'm interested in getting 2 or 3 more people on the team so that the workload is evenly spread.

thanks,

Submitted by Kalescent on Sun, 21/03/04 - 1:03 PMPermalink

usually 2 or 3 artists are required per coder, depending on the scope of your project of course,..

Submitted by Major Clod on Wed, 31/03/04 - 10:32 PMPermalink

Whats sort of game are you developing. Is it singleplayer or multi? I'm looking for a singleplayer project at the moment.

Submitted by yellowdwarf on Wed, 31/03/04 - 11:34 PMPermalink

Single player to start with. We will add in multiplayer at a later stage if the group votes that it will make it a better game.

Submitted by Kalescent on Thu, 01/04/04 - 12:15 AMPermalink

can i just chuck in my 2 cents - i hope your coders have built a really modulated engine as such.... cos simply building a single player game... then later deciding it will be fun to TURN it into a multiplayer game - is not simply a matter of ADDING it in ;)

I know as i took the " yeah we can change it later approach " and was sorely dissapointed.
So long as your coders allow for this "add in" of multiplayer you should be okay :D

Submitted by yellowdwarf on Thu, 01/04/04 - 12:36 AMPermalink

yea i realise that its not simply an "add in" later on. But, the programmers did all agree on that focusing on a single player game to start off with the best approach.

and yes... I have amazing programmers working with me! :)

Submitted by Major Clod on Thu, 01/04/04 - 4:10 AMPermalink

Are you using an already released engine or are you starting from scratch. Have any more details about the design/art of the game?

Submitted by yellowdwarf on Thu, 01/04/04 - 8:37 PMPermalink

We are writing our own engine. What sort of detail are you looking for? If you are interested, and you are based in melbourne, please email me.