[IMG]http://members.optusnet.com.au/drummonds/imperial.jpg[/IMG]
an experiment and demo from my kid brother showing him the ropes of ps7.
c&c welcome
spend more than 10mins on a sketch and polish these up.
its like youve painted the base shape and stopped, go on and put in some detail fine lines, then shade etc.
if you handed me these to model I wouldnt know whats what-
e.g. http://69.44.60.9/artbyfeng.com/tut_00.html
http://69.44.60.9/artbyfeng.com/vehi_08.html
im not saying copy his style but put some more detail like these into your own work.
keep it up :)
Yeh i have to agree with inglis they have a very abstract/unfinished look. It would be ok if they were hanging in an abstract art gallery next to paintings of dots in the middle of a white canvas, and the veiwers are meant to figure out what is happening in the peice. But this is a game art forum people have to know what it is they are modelling. Dont get me wrong though, it think your forms have great potential, just try to concentrate more on quality rather than quantity.
Very loose ideas. I've heard of illustrators submitting initial line drawings that resemble a bowl of spaggetti! nothing wrong with that.
I would like to see a progression of a few of the sketches (ultimately ending up with one well resolved design.
...Maybe beyond the intent of this particular post I suspect?
[IMG]http://members.optusnet.com.au/drummonds/impmachiene.jpg[/IMG]
just some more.