Just curious and there have been a lot of noobie's lately ;), so where'd you find out about sumea?
I heard about it on Conrtol Freak's. They said something like it was vital for any wannabe game developer. Soon as Control Freaks finished i came on to sumea and now i'm addicted :).
Hence my permanent Sumean Presence
Through the DLF mailout ([url]http://www.dlf.org.au[/url]), that was some time back, but only recently have I immersed myself in the site. Anyone else around here subscribe to the DLF? It's a fantastic resource, recommend it to everyone here.
I posted that I was seeking fellow local game artists about a developer related site on Polycount's forum about a year and a half ago. Everyone was like "where is it? I wanna see it!". If you search the forum for "Sumea", you might find it there still.
I posted a similar message on the Urban Terror and Quake forum, and that was all I could be buggered doing. [:)] So all our new visitors come mostly from google searches and word-of-mouth. Sometimes lecturers tell their students about it, some of from weblinks from Multimedia Victoria's webpage, the GDAA website, the ABC website etc and then there are special cases like that Control Freaks episode. Sumea was probably one of the first websites to post about that show (before it aired its first slot from its first season), and I kept on posting about what was coming up in the next showing etc, so we gave them some decent coverage. If you look through the forum memberlist, someone from that program (a producer I think) registered here, but they didn't post a message.. bah! [:)]
Anyway, it's interesting to see how you all managed to find this place. I remember when I first put the forum up and started seeing some regular visitors. I was like "holy crap, people are actually coming back!" [;)]
I think there less than 2,000-4000 people in the industry + people who want to get in the industry at the moment [:)]. I don't mind the relatively low numbers of visitors here. We don't depend on banner ads or anything, so it doesn't matter if there is a huge increase in visitors. We're not a general gamewebsite regurgitating the same game news as everyone else, so we don't attract the larger numbers of gamers out there. Sumea is catering for a niche of a niche group of people.
Massive volumes of visitors isn't needed, but I do prefer the quality of people here. That's why I appreciate the industry people posting their comments and advice, such as J.I Styles, Malus, Red 5, Pantmonger, Smeg, Doord etc and Zaph, Gaffer, SpaceCaptainSteve etc when they pop in [:)]. There's plenty of other industry people lurking as well. (I also appreciate a lot of you too, of course. Aven and his extremely helpful Maya advice, the moderators, everyone [:)]).
haha, a friend at Uni told me about it then just before I signed up my mum told me to get onto it, I never questioned how she found out but now I am confused... Ahem, ok so I might of had a sheltered childhood, but I have left home and now am...oh... living with my sister, crap! oh well at least I'm in a different city now! hhah
I heard about it ages ago from Sorcerer Bob. I didn't want to join at that stage though, as I really didn't have much work that I wanted to show. When the High Poly comp appeared, so did I :) Pity I didn't get to finish it though :(