A simple proposal,
should we stick with a mod for ut2k3 or should we build a game on the auran jet engine and enter it into the next years game comp?
Those prizes certainly would be nice [:)]
Also if we don't win we will still get some exposure on our little game which could help.
Anyways what do you guys think?
That which makes us human will inevitably destroy us.
Yeah, Blitz and I are in the midst of doing design right now. I've spoken to David Coen at the conference about doing some of the art, but he didn't really swing with the design idea I had then so he isn't involved with us atm. We do have a different idea to what we had then, and we still need a fair amount of artists to join up, but more details will be put up later once we have the design idea pitched to Auran and we have the engine.
Don't get too enthusiastic though, because I would want to keep the team small, of a maximum of 6-8 people including the 2-3 that we have now. However if there are enough people on this site that want to make their own team they are more than free too, competition is a good thing, since there is more than one prize up for grabs ;-)
Well i would certainly like to be in a team. Winning one of those p4 comps would also mean i would actually be able to play ut2k3 as well as mod for it. [:D]
Anyways i gots an idea which (if we have some good coders) would be a sure shot at 1st place if we can pull it off in time and have the coders who know their stuff well enough.
That which makes us human will inevitably destroy us.
True but most people have the "wouldn't this be cool" ideas and haven't thought through the other aspects of a good game idea.
The idea i have is more aimed at appeasing Auran, although i think it would be heaps fun as well [8D]
Think about why they are doing this comp, mainly so they can get a whole hell of a lot of varied demos to promote their engine at half the cost and time. They are after demos to shift units of their engine to developers so i modelled my idea around that fact.
Say the word if your interested in hearing about it. [:D]
That which makes us human will inevitably destroy us.
We're fine with the ideas thing at the moment, we've looked through several different game types and genres as possibilities and selected something that we like, and can create, and we are in the midst of writing our design document.
There's no doubt that Auran are promoting their engine in this competition, but its better than having a lot of people make their own engines and barely get any sort of gameplay done, with the engines being of various quality and with plenty of bugs etc.
Anyways as soon as we submit our entry to Auran, get accepted, and have our Auran Jet Engine Disks sent to us we'll reveal our concept / design, and start looking for some artists. I figure that we'll need about 2 or so modellers, about 1 or 2 texture / 2d artists, and possibly a level designer later on.
Time will tell.
I know Damien has some ideas about working on this.
Might be worth while to get in contact with him. Also I think he's talked with David Coen about doing some of the art work... :)
"Yes I Code"
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