Hi there! Not sure if this is the right place to post screenshots. My friend and me are working on a J2ME game for Nokia Series 60 phones. The game is basically finished and we will just have some more testing and fine tuning before making it available to the public.
Here are some screenshots of the game. Since we are initially targeting it at the China market, the in-game text are all in Chinese at the moment. We will have an English version soon!
Title screen, hiscore and Exit dialog:
[img]http://james.khors.com/gfx/mj1.gif[/img][img]http://james.khors.com/gfx…]
In-game shots and Game Over:
[img]http://james.khors.com/gfx/mj2.gif[/img][img]http://james.khors.com/gfx…]
Cheers,
James
[B)]
Thanks for the comments. Aven's right about the game, its kind of Tetris/Columns playing with Mahjong rules. Mahjong players may find it more fun to play as they can get higher scores by using their Mahjong skills [;)]
As we are a very small team, 1 artist + 1 programmer (myself), we are focusing on J2ME development only. Porting to other platforms may be done at a later stage when we have more J2ME titles done.
My artist friend did a great job with the graphics. If I didn't remember it wrongly, the actual Series 60 hardware supports 12bit colours, but as we are using PNG files, the limitation is 8bit, hence 256 colours. And in order to reduce file size, our graphics in fact use even fewer colours. The graphics is about 48K in total and our entire package (.JAR) is about 87K.
Sweet. Mahjong mixed with Columns. Any chance of PC port? :P Nice Shots