Welcome to tsumea
Foxie Games is one of the fastest growing game companies in Australia, 25 team members strong. Our games are played by over 2.5 million players each month. We strive to connect players to their passions and hobbies through mobile games. Every day...
We’re looking for a Senior Front End Developer with a particular interest in procedural content creation and knowledge of Unity3D. You’ll work at our Sydney studio on all areas of the development cycle, and help lead and nurture the...
We’re looking for a Senior Back End Developer with experience in Google Cloud Platform (GCP) with a focus on AppEngine, DataStore, DataFlow and BigQuery. You’ll work at our Sydney studio on all areas of the development cycle, and help...
Who we are
Our unique platform-as-as-service enables game developers to easily create and operate marketplaces where players can then buy, sell and trade “in-game assets” (e.g., skins, weapons and tools) with each other. By leveraging the...
Mod is looking for an experienced software engineer with good Unreal Engine 4 experience for an initial 1 month contract.
We are a real-time and immersive studio creating original shows and virtual production tools. Check out our website...
- GCAP19: Ally McLean - Thank U, Next: Embracing Change in Stormy Weather
- GCAP19: Jo Ann Tan & Jerry van Koppen - I can't get no (client) satisfaction
- GCAP19: David Haidon & Morgan Little - What Unionism Adds To Your Workplace
- GCAP19: Luis Van Slageren - Ship it: An incomplete server-side checklist
- GCAP19: Neil Forbes-Richardson - Shipping, Ports, and Other Naval-based Parts of Game Development
- GCAP19: Amy Dallas - Zen and the Art of Team Maintenance: A Producers Guide to Getting Sh!t Done
Well, the forum has certainly been a sore point of the site for quite some time now. It used to be one of the most active parts of tsumea for a good part of a decade, but a whole lot of factors have contributed to its slow decline. Forum fatigue and life priorities for our regulars (can you imagine constantly posting for 8 or 9 years?), the global...
For the last couple of years, we've been on auto-pilot (development wise) on tsumea, settling on a smaller focus for the site. A bunch of the features that we've had since the site began (news, articles, events, media, and games listing) were removed and others were cut back (the developers listing). The main focus was put on jobs and social...
Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...
Latest Game DevLogs
Based out of Melbourne, I am a 3D Modelling and Texturing Artist. I have work experience in the animation industry across three years, including modelling and optimizing assets with strict deadlines. During my recent 3D Generalist role, I worked at Enabler Interactive, releasing titles for the...
I'm a student currently studying game art aspiring to become a game developer
3D Environment Artist, Technical Artist and Unreal Generalist with more than 10 years industry experience in the Film and Game Industry, both AAA and non-AAA.
Originally from London, England, I've lived and created games around the world, most recently living and working in Japan for...