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13,500 assets and counting Building environments with Megascans - Galen Davis |
souri |
3 years 2 months ago |
Speaker |
Art pipelines and photogrammetry - Paul Skinner & Daniel Visser |
souri |
3 years 2 months ago |
Speaker |
Cinematic Look Development and Art Direction for Virtual Reality in ‘Minimum Mass’ - Raqi Syed |
souri |
3 years 2 months ago |
Speaker |
Fantasy & Indigenous Culture Collaborating with First Nations Musicians on the Innchanted Soundtrack |
souri |
3 years 2 months ago |
Speaker |
The Music & Sound of Windbound - an audio post-mortem by Zander Hulme |
souri |
3 years 2 months ago |
Speaker |
Mentoring: Creating win-win relationships for mentors and mentees - Jean Leggett |
souri |
3 years 2 months ago |
Speaker |
Candid Conversations: The Diversity & Inclusion Journey of Riot Games |
souri |
3 years 2 months ago |
Speaker |
Making Games with Heart: Crafting LoG's Culture - Trent Kusters |
souri |
3 years 2 months ago |
Speaker |
Welcome Speech and Surfacing Success A Fireside Chat with Mike Bithell & Morgan Jaffit |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Zander Hulme - Sonar Solutions For Accessible Gaming |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Opening Remarks & Keynote (Day 1) |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Christina Chen - Mobile Pre-Launch Optimisation |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Maize Wallin & Jason Bakker - Co-operative Game Development |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Hannah Crosby - Being A Multi-Disciplinary Artist: Games, Film and Beyond |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Shane Trewartha - Who Are You Helping And How? |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Dean Finnigan - Prototyping into Production - Technical and Creative Convergence |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Kevin Penkin - Composing the music for Florence and Necrobarista |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Izzy Gramp - Colour Anti-Theory |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Ellen Jurik - Storm Boy: The Game Game Director Postmortem |
souri |
3 years 2 months ago |
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GCAP19: Tony Albrecht - Monitoring Performance on Massive Games |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Alexander Muscat - Designing Ambiguous Navigable Worlds |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Ngoc Vu - Anime and the Illusion of Visual Simplicity |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Callum Harrington - Ensuring the Quality of your Quality Assurance |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Richard Deveraux - Making Games More Interactive on Twitch |
souri |
3 years 2 months ago |
Speaker |
GCAP19: Pritika Sachdev - Championing Others Starts With Championing Yourself |
souri |
3 years 2 months ago |