Captured in Unreal Engine 4
A traditional samurai from the Heian period, captured within Unreal Engine 4.
Based off various illustrations of Guin by Shinobu Tanno
Stylized real time character, approximately 30,000 verts and 57,000 tris, captured within Unreal Engine 4
- Adriano.R
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- member of 6 years 7 months