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I am sound designer and researcher.
As a sound designer, I have experience in linear and interactive media having designed sound for short films, theatre productions and interactive installations.
My research focuses on different aspects of sound including its use for information delivery, and the role it plays in evoking empathy.
I have experience implementing sound for immersive AR and VR applications using Unity and Wwise. I am also familiar with the Unreal Engine, and have a rudimentary understanding of scripting using C# and Blueprints.