BigWorld-Powered World of Warplanes: First Alpha Gameplay
World of Warplanes
Developed by Wargaming.net
Powered by BigWorld Technology
World of Warplanes
Developed by Wargaming.net
Powered by BigWorld Technology
Wargaming.net CEO Victor Kislyi talks to Matt about World of Tanks, Wargaming.net's explosive growth, World of Warplanes, his favorite (French) tank, and other topics.
BigWorld Technology is the middleware upon which Wargaming.net is building its 3-part franchise: World of Tanks, World of Warplanes, and World of Battleships.
Visit us at www.bigworldtech.com
It's exciting times for Sydney's Bigworld tech and their MMO middleware solution with the launch of the Global Alpha Test for the potentially huge World of Warplanes.
DSO Gaming has confirmed that this cloudy video production is of Stalker Online running on the BigWorld Tech engine. Stalker Online isn't related to the S.T.A.L.K.E.R ip, mind you, and has been worked on by another game developer entirely for quite some time. And while there are plenty of Stalker Online videos available for viewing on places like youtube, this particular new video stands out for its leap in visual aesthetics for the game, despite being filmed off another monitor.
One of the big showcases at e3 this year was a game called World of Tanks. If you were lucky enough to attend the show, you couldn't have missed the large promotional tanks placed outside and within the e3 conference halls. They gave a very mighty impression.
A little bit late with this news, but BigWorld Tech have made an extraordinary announcement with some new licensing plans for their MMO suite of tools and engine, with the aim of knabbing interest from indie developers and schools.
To break down the new licenses:
[Sydney, Australia] BigWorld Pty Ltd is supporting the Global Game Jam (GGJ) local Sydney event, held at the Power House Museum where a group of professional and amateur developers and artists will compete against each other in teams to produce a game in under 48hrs.
A number of public events will coincide with the event and BigWorld’s Chief Operating Officer; Steve Wang will participate on an expert panel entitled Computer Games from the 1980's to today.
BigWorld and its Massively Multiplayer Online suite of tools and technology is among the most innovative in the world, according to a poll organised by US technology publisher, Red Herring. The poll, which aims to recognise the top 100 companies that push the boundaries of innovation, features a few Australian companies, with BigWorld getting a hefty mention in the Sydney Morning Herald...
BigWorld has announced they will provide 3 scholarships valued at $9,000 in total for outstanding Games Programming students at the Academy of Interactive Entertainment [ AIE ]. Applications for the BigWorld Scholarships are now officially open. AIE Sydney is offering 1 scholarship available to 2009 first year students and AIE Canberra is offering 2 scholarships available to 2009 second year students. Winners of the BigWorld scholarships will be selected at the start of February when students commence their studies in Sydney and Canberra.
MELBOURNE - Monday 24 November, 2008 - John De Margheriti, CEO of Big World announced last Friday at Game Connect AP that, as a result of the rapid expansion of the company, it is moving into a large new purpose-built facility at Wentworth Park in Sydney.
"Our new facility will allow us to expand fourfold from our current headcount, which will put us in good stead in the coming years. We are also very happy to be co-located with the Academy of Interactive Entertainment, which will further add to the creativity of our space," Mr De Margheriti commented.