We are seeking a Tools Programmer to join us in improving and maintaining our adaptive audio tool: FMOD Studio. This is a full time/permanent position based in Melbourne, Australia. In this role, you will develop tools that extend creative possibilities for sound designers. You will be required to maintain existing functionality, debug faults, and improve the overall stability and performance of the application.
ModDB is looking for a game programmer to lead the creation of a modding SDK. This position involves working with a REST API containing data from ModDB, that developers can integrate into their game to make modding a breeze.
3D Web Developer. WebGL/Three.Js
FGMNT Technology is seeking a WebGL/three.js developer to join the team in the development of the 3D aspects of a genuinely innovative Virtual Reality Software as a Service. The successful applicant will work with the FGMNT team, developing web software to empower creativity and provide lasting business solutions in the augmented and virtual reality space. Unity3D experience would be great to have but is not a requirement for this position.
APPLICATIONS NOW CLOSED
- 6 month contract, Full-time
- Tools/engine programmer
- AR/VR tech
JigSpace is a platform for creating and sharing interactive, 3D knowledge, based in Melbourne, and working heavily in AR and VR. We went through the Boost.VC accelerator, raised money from investors in Silicon Valley, and we’re on our way to doing big things. Check out our website, JigSpace, and these two links to get a better idea!
PikPok is looking for a Senior Tech Artist to join our world beating mobile game dev team!
The ideal candidate will have considerable experience in either the Games or Film Industry and have supported multiple projects working in a managed team environment. You should be driven to see art pipelines working smoothly and efficiently, and should appreciate how such processes can have a significant impact on product quality. You should enjoy the fast pace of mobile game development, and the challenges that entails.
Founded in 2007, KIXEYE is an online gaming company that plays to win. Responsible for popular titles like Backyard Monsters, Battle Pirates and War Commander, KIXEYE is the first developer to deliver proper game play experiences on social networks. The company is based in San Francisco and backed by Trinity Ventures, JAFCO and Lightspeed Venture Partners.
Halfbrick Studios, the highly successful Brisbane based studio behind such titles as Fruit Ninja, Jetpack Joyride, Monster Dash, Raskulls and Age of Zombies is seeking a full time Tools Programmer to help us develop next generation games.
About Halfbrick Studios
Halfbrick was founded in 2001 and since then has expanded to over 50 of the best staff in the industry. We have successfully released over 16 titles across multiple platforms ranging from the Nintendo DS/DSi right through to Xbox Live Arcade and mobile platforms such as iOS and Android.
*** THIS POSITION IS NO LONGER OPEN ***
Firelight Technologies, centrally located on the corner of Flinders and Elizabeth St Melbourne, is looking for an experienced C++ Programmer to help create our next generation of interactive audio software for the games industry.
***THIS POSITION HAS BEEN FILLED***
*** THIS POSITION HAS BEEN FILLED ***