Technical Artist

Senior Character TD (Pipeline/Rigging)

Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry. Some of our completed works include Hunger Games 2, LEGO Stars Wars Force Awakens and Transformers to name a few.

We are currently seeking a Senior Character TD (Pipeline/Rigging) to join us in our waterfront studio

The successful candidate will be at the centre of the development of our character pipeline, and make a significant contribution to our animation and VFX projects.

Senior Technical Artist - PikPok

PikPok is looking for a Senior Tech Artist to join our world beating mobile game dev team!

The ideal candidate will have considerable experience in either the Games or Film Industry and have supported multiple projects working in a managed team environment. You should be driven to see art pipelines working smoothly and efficiently, and should appreciate how such processes can have a significant impact on product quality. You should enjoy the fast pace of mobile game development, and the challenges that entails.

Technical Art Team Leader

With over 60 years industry experience and over 2900 staff globally, Aristocrat has built on its Australian market leadership and reputation to become a premium supplier of ground-breaking technologies and services to the international gaming industry.

Aristocrat enjoys a well-earned reputation for outstanding performance and strong brand equity in more than 200 jurisdictions around the world. The diverse product line-up extends from electronic gaming machines to complete gaming solutions, including systems, services and ancillary equipment.

Reach Game Studios Pty. Ltd. - Programmers, Animators, Designers, UI, more

Reach Game Studios Pty. Ltd. is currently seeking a number of positions to be filled. These positions are remote positions:

UI Designer(s) / Coders
Reach Game Studios is currently seeking a talented, fresh UI designer to bring a fresh new take on user interface and the user experience for a first-person shooter. We want the player to spend their time interacting with our world, not staring at menus. The candidate will be working on implementing a smart, sleek interface that presents info to players as needed and not when it’s not pertinent.

Reach Game Studios: Positions Across Studio Disciplines

Reach Game Studios is currently hard at work on Apathy, an open-world FPS with action-RPG/MMO, and social exploration influences, and we're looking for talented individuals to help us.

We are a console-registered developer and working with Unreal Engine 4. Knowledge of the Unreal pipeline is highly desirable, but not necessary.

3D Games Programmer (Generalist) [x2], Lead Programmer, Technical Artist

Real Serious Games is seeking two experienced 3D Games Programmers and one Technical Lead 3D Games Programmer to join our expanding team in our Brisbane office in the Fortitude Valley area. If you are a top talent looking for an exciting real world project to challenge you, this is where you need to be.

SKILLS – 3D Games Programmer (Generalist)