Python

Game Developer – UE4/C++/Python

We need a specialist game-developer to use their extensive experience with the Unreal Engine 4 (UE4) game engine to join us in reaching the next level of realism, immersion and scalability for the next generation of robotic and AI systems.

A strong desire to apply your core game development skills to real-world robotics is key.

Responsibilities
Develop software for the training of robotic and machine learning systems through realistic simulation.

Liaise with collaborative partners to develop frameworks for next-generation autonomy, simulation and control.

Junior Tech Artist

Join Big Ant Studios as a Junior Technical Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. You will be working on cutting-edge engine technology, providing tech support to artists and engineers. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

Our ideal candidate would have a couple of years of studio experience as an artist, along with an interest in and basic understanding of coding.

Application Deadline Date: 
Tuesday, 25 February 2020 - 1:15pm
Skills: 

DevOps Engineer

Job Overview
Wargaming Sydney is looking for a DevOps/Build Automation Engineer to join our DevOps team. We are a friendly team that likes to work closely with developers to make great games and tech. Our team likes to share knowledge, so you can expect to be able to learn from us and teach us something too.

Reports To
DevOps Manager

Skills: 

Senior Software Engineer (R&D / Data Science / Machine Learning)

Job Overview
You'll bring your experience as an experienced software engineer to a team focused on a machine learning research project within the video game space. You'll be combining your professional experience and an intrinsic desire for problem solving, with your passion of video games in order to explore a new frontier within the realm of video games with our academic research partners, with the aim to turn the research into a user facing product.

Reports To
Software Team Lead

Skills: 

Graphics Programmer

Join Big Ant Studios as a full-time Graphics/Engine Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology that complements the game visuals and experience. You will work within a small collaboration-oriented team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

Application Deadline Date: 
Monday, 25 November 2019 - 2:45pm
Skills: 

Mid/Senior Back-end & Web Developer – Python, C#, Unity, server management, games

• Exciting cutting edge project in the growing education gamification sector.
• Fantastic opportunity to be a key expert in the project.
• Chance to make a difference and be part of the educational revolution.
• Convenient location close to the Sydney CBD area

Skills: 

Signature of M

There are many talented artists in the games industry. The signature of M is a competition to “create a new iconic, artistic emblem for Melbourne, that gives the city a contemporary image. This is a visual time capsule for Melbourne - A personal signature for the city.”

The artwork can take the form of a painting, drawing, photo, digital image, 2D sculpture, glasswork, stencil or film still.