WSP Digital is seeking two Unity developers for an initial 2-3 month contract with immediate start. There is the possibility of these positions becoming full time positions. You will be developing a cutting-edge user interface for a next generation command & control system as part of an agile development team.
- Immediate start for 6 week engagement
- Byron Shire (Bangalow) studio, ideally in the office at least 2 days per week
- Travel and accommodation can be provided if required
You’ll be working collaboratively within a creative agency to design and build a game prototype for the Chinese market
You will have skills in both the mechanics of game design and be able to develop and publish to the iOS app store (in China)
We are a dynamic growing mobile gaming studio in Sydney to release our first game soon. We are seeking some talented and passionate junior/mid level programmers to join the team.
- Solid knowledge in UNITY, preferably C#
- Strong problem solving skills
- Teamwork and Collaboration
- Passion in Game Design and love crazy ideas
Reach Game Studios is currently hard at work on Apathy, an open-world FPS with action-RPG/MMO, and social exploration influences, and we're looking for talented individuals to help us.
We are a console-registered developer and working with Unreal Engine 4. Knowledge of the Unreal pipeline is highly desirable, but not necessary.
Morning game devs, I'm currently working on the graphics for a simple iOS game and I'm just about ready to start work with a programmer to turn my pictures into a functional game.
Most sprites, tiles and other doodads are good to go. I've attached a tiny screenie to give you a bit of an idea of how it will look.
(full res: http://spades4.tumblr.com/image/83571337733 )
(and other drawings etc at spades4.tumblr.com)
Software Engineer (contract)
Electronic Art’s Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high quality graphics and engaging simulation games on iOS and Android. We release new meaningful updates on a very regular basis for our live mobile games such as, Real Racing 3, SIMS FreePlay, Need For Speed Most Wanted, and more.
Three Phase Interactive is looking for a full-time contract programmer with Unity (and preferably, Win 8 phone) experience. Stunt Star has already been released and well received on iPhone/iPod/iPad (https://itunes.apple.com/app/stunt-star-hollywood-years/id539777182?mt=8) and Android (over 1 million downloads on Google Play https://play.google.com/store/apps/details?id=com.threephaseinteractive....).
Flow Spark Studios is a start up game development company based in Bondi. We are launching our first game (Danger Rabbit) onto IOS in one month and we are looking to expand our team to support future updates and upcoming games set for launch later in the year.
Here are links and screenshots for Danger Rabbit:
Zombie Outbreak Simulator was released on iOS back in April 2012, and has been downloaded about 200,000 times since.
Binary Space has received funding from Screen Australia to make an Android version of ZOS, and so I am looking to hire a programmer to help me build it. I plan to do the boring port stuff myself, and hire you to do the more exciting new stuff :)
This would most likely suit a student or recent graduate who is looking for some part-time work starting from around late January or so. However I'm open to whatever works for you.
Torus Games is seeking programmers for our Bayswater studio.
We have two roles available; a content programmer and a Unity programmer.