Full Time (Permanent)

Game Designer (Mid or higher) for Not Doppler

Sydney-based game developer Not Doppler is seeking a Game Designer to work on a new, in-development mobile game title. This role is intended for a Mid-Level or higher candidate, with competitive remuneration based on experience.

Whilst Not Doppler’s office is based in Sydney, due to COVID-19 all of our staff are working remotely until a point in time where it is safe to return to an office-based environment. However for this role we are looking for candidates who are either in Sydney, or willing to relocate to Sydney.

Application Deadline Date: 
Sunday, 4 October 2020 - 6:00pm

Immersive DevOps Engineer - TAFE NSW Digital Lab

Digital Learning Lab is responsible for developing digital, world leading content for use throughout TAFE NSW’s footprint. In this newly created role, you will be responsible for enabling the Digital ecosystem, encouraging and rewarding new Digital knowledge and then putting this new knowledge into actual use. The Immersive DevOps Engineer is responsible for reviewing, testing and developing experimental applications for new immersive technology to ensure higher design accuracy and end product quality.

This an ongoing full time position located at our TAFE NSW Armidale campus.

Application Deadline Date: 
Monday, 28 September 2020 - 5:30pm
Skills: 

Unity Developer - TAFE NSW Digital Lab

Digital Learning Lab is responsible for developing digital, world leading content for use throughout TAFE NSW’s footprint. In this newly created role, you will be responsible for enabling the Digital ecosystem, encouraging and rewarding new Digital knowledge and then putting this new knowledge into actual use. The AR/VR Unity Developer is responsible for reviewing, testing and developing experimental applications for new immersive technology to ensure higher design accuracy and end product quality.

Application Deadline Date: 
Monday, 28 September 2020 - 5:30pm

Stealth game AI Programmer- Senior / Mid Level

Title:

Stealth game AI Programmer- Senior / Mid Level

Description:

Digital Lode is an immersive media company located in the Docklands Cotton Mills, Footscray. We are a team of VR evangelists working on a variety of real time-rendered VR projects for all platforms, with a focus on standalone consumer VR.

Mid Level Unity Programmer

Hi everyone,

Cactus is looking for a talented Mid Level Unity Programmer to join our fast growing team, working on a mobile F2P game for one of the most popular children’s brands in the world.

Applicants with the following are preferred:
- 2+ years commercial games experience
- Experience on shipped mobile games made with Unity
- Strong team focus and highly competent problem-solving skills.
- A passion for games

Skills: 

Senior Narrative Designer - League of Geeks

At League of Geeks, we dedicate ourselves to crafting unique videogame experiences filled with heart, engaging characters, and innovative gameplay. We're looking for a Senior Narrative Designer to lead the design of our new videogame's narrative systems, guide and document our lore and characters, and contribute to in-game writing and storytelling.

Application Deadline Date: 
Monday, 21 September 2020 - 6:00pm

Build Engineer - FMOD Studio

We are seeking a Build Engineer to maintain and improve the build/test/release infrastructure for our adaptive audio engine: FMOD Studio. We’re a small team that’s been providing audio tools for game developers all over the world, on all platforms you can think of, for nearly 20 years. Join us and you can play a critical role in supporting the FMOD Studio team to enable great audio.

Application Deadline Date: 
Sunday, 30 August 2020 - 4:00pm

Unity Programmer (Mid-Level) for Not Doppler

Sydney-based game developer Not Doppler is seeking a Mid-level Unity Programmer to work on a new, in-development mobile game title.

Whilst Not Doppler’s office is based in Sydney, due to COVID-19 all of our staff are working remotely until a point in time where it is safe to return to an office-based environment. However for this role we are looking for candidates who are either in Sydney, or willing to relocate to Sydney.

Application Deadline Date: 
Sunday, 16 August 2020 - 6:00pm
Skills: 

Technical Character Artist - League of Geeks

At League of Geeks, we believe in building the tools and pipelines for creatives to do what they love the most - making wonderful games!

We're looking for a Technical Artist with a passion for real-time rigging and experience using the Unity Engine's animation toolkit. You'll play a pivotal role in research and development for features that depend on animation, and help guide our practices and technology in this field.
You'll work closely with the code department, as well as artists and animators, to see our exciting new game's vision come to life.

Application Deadline Date: 
Monday, 7 September 2020 - 6:00pm