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Fish Out Of Water! - Behind the Scenes 2

Fish Out Of Water! - Behind the Scenes 2

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Fish Out Of Water! -- OUT NOW! Download on the App Store: http://bit.ly/getfoow

Go behind the scenes at Halfbrick for an inside look at the making of Fish Out Of Water! Part 2 delves into key design elements and innovative social features which make playing with friends and competing for high scores so thoroughly addictive!

WATCH!
Behind the Scenes Part 1!: http://bit.ly/ZvQbdF
The Debut Trailer!: http://bit.ly/13lqwUM

SUBSCRIBE!
For all the latest News and Info!: http://bit.ly/13sm9uU

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Follow us on Twitter: http://twitter.com/halfbrick
Like us on Facebook: http://facebook.com/fishoutofwater

Meet The Firemonkeys

Meet The Firemonkeys

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The Firemonkeys are one of the world's leading mobile game studios, and are the largest development studio in Australia. The Firemonkeys are responsible for dozens of platform defining hit games including Flight Control, Need For Speed Most Wanted, Dead Space, Real Racing, The Sims FreePlay, and Mass Effect: Infiltrator. The Firemonkeys' innovative, high quality games have been played by more than 100 million people worldwide and the studio has received hundreds of industry awards.

Find out more:
http://www.firemonkeys.com.au
http://www.facebook.com/TheFiremonkeys
http://www.twitter.com/TheFiremonkeys

Fish Out Of Water! - Behind the Scenes

Fish Out Of Water! - Behind the Scenes

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Fish Out Of Water! -- Available April 18th on the App Store.

Go behind the scenes at Halfbrick for an inside look at the making of Fish Out Of Water! Part 1 of 2 chronicles the game's art and sound direction ahead of the game's worldwide release on Thursday, April 18th!

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Follow us on Twitter: http://twitter.com/halfbrick
Like us on Facebook: http://facebook.com/fishoutofwater

Global Game Jam 2013 "Melbourne"

Global Game Jam 2013 "Melbourne"

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If you want to follow along with developments on the feature length GameLoading documentary, like us on Facebook - http://www.facebook.com/gameloadingtv

Over the 2013 Australia day long weekend 130 game developers gathered in Melbourne to take part in the 48hr Global Game Jam. This is their story.

Thanks to Giselle Rosman and Murray Lorden.

All music was created during the game jam by Sean Ae - https://soundcloud.com/sean_ae

You can find all games created by the Melbourne and other teams from around the world here - http://globalgamejam.org/

Global Game Jam 2013 - Melbourne - Straight Right Rising Star Award

Global Game Jam 2013 - Melbourne - Straight Right Rising Star Award

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Straight Right were a proud Gold Sponsor of the Global Game Jam Melbourne event in 2013.

As an additional bonus, Straight Right offered to give written feedback on a game we thought could be developed further.

There were a number of great games made in just 48 hours, but there can be only one winner.

We're proud to announce the winner of the 2013 Straight Right Rising Star Award to be Traffic Crisis 2040!

You can see an early version of Traffic Crisis 2040 (and all the other games made in Melbourne) at the Global Game Jam site here : http://globalgamejam.org/sites/2013/igdamjam-melbourne/games

Traffic Crisis 2040 direct link here : http://globalgamejam.org/2013/traffic-crisis-2040