Developer

Mike Bithell - 'Story and Gameplay'

Mike Bithell - 'Story and Gameplay'

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We visited Mike Bithell at his studio where he is working on his new game 'Volume'. In this clip Mike talks about the struggle of trying to balance story and gameplay while developing 'Thomas Was Alone'.
Spoiler Alert! Beware -- there are heavy spoilers about the end of TWA.

Grapple Knight Kickstarter Video 2: Adventure Knight Poster

Grapple Knight Kickstarter Video 2: Adventure Knight Poster

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We interview the talented Andy Garner-Flexner, a Production Assistant at Cartoon Network that works on the awesome show Adventure Time! This video was created as a reward spotlight for the beautiful Adventure Knight Poster tier as part of our Grapple Knight kickstarter campaign which can be found below:

http://www.kickstarter.com/projects/redknight/grapple-knight

Andy goes over his process for creating the amazing watercolour Super A3 poster as well as outlining what makes each poster truly unique and limited. If anyone out there is interested in getting their hands on more of Andy's work, you can find some here:

http://www.andygarnerflexner.com/
http://society6.com/AndyGarnerFlexner

Kamil Speaking about Legacy of Barubash and Android Development at Polytechnic West

Kamil Speaking about Legacy of Barubash and Android Development at Polytechnic West

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Kamil was invited to speak to students at Polytechnic West about Android development and The Legacy of Barubash.
He covers Android memory and what students should focus on to begin work in the game industry.

SheAttack Discusses PS4/Vita/Wii U Development, Why Android Cactus Won't be on Xbox One

SheAttack Discusses PS4/Vita/Wii U Development, Why Android Cactus Won't be on Xbox One

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This video is presented to you by SheAttack.com.

Former Sega-turned-indie developers, Witch Beam, discuss the details of their upcoming twin-stick shooter, Assault Android Cactus.

In this interview, they give us the scoop on how they plan on implementing their (current) PC-only game onto next generation consoles and the PlayStation Vita.

They also discuss how difficult it was to get their game onto the "post-restrictive" Wii U eShop and dish their current thoughts on the Xbox One's recent efforts to attract independent developers.

Lots of great things were said here! Don't forget to give us your thoughts! Exclusively on SheAttackTV!