C#

Game Developer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and ‘Faily Rider’ games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

GAME DEVELOPER

Game Programming Teacher | Academy of Information Technology

Academy of Information Technology is seeking an enthusiastic sessional games programming teacher, preferably with industry connections, to deliver degree-level subjects in our Melbourne CBD campus. You will bring your passion for higher education to help develop a young program in Game Programming.

The Job

  • Prepare lessons
  • Teach
  • Mark and provide feedback
  • Mentor and support students

Requirements

Application Deadline Date: 
Sunday, 6 January 2019 (All day)
Skills: 
Employment: 

Senior Technical Artist

Who we are
An ambitious team turning big dreams into reality

The $100 billion gaming industry is on the verge of revolution. For decades, gamers have suffered under the pretense of ownership: purchasing digital assets to which they hold but negligible rights. Now, with the advent of blockchain technology, comes the opportunity to empower gamers with true ownership. At Immutable, our mission is to lead this revolution and transform the space as social and mobile platforms did years ago.

Application Deadline Date: 
Wednesday, 11 December 2019 - 6:00pm
Skills: 

Senior Game Designer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and Faily Rider games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

SENIOR GAME DESIGNER

Unity Generalist - EMD Studio

--PAID POSITION – 3D ART/UNITY GENRILIST--

EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
http://transformativemedia.swinburne.edu.au/studio/

 The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.

Application Deadline Date: 
Friday, 15 November 2019 - 5:00pm

Experienced Unity Developer to work on Steam release and Optimisation(FT or PT)

SavySoda is looking for an experienced Unity Developer with Steam/Console experience to join our team.

You will be responsible for optimizing Pixel Starships for launch on steam as well as working on new upcoming titles.
Details about the game:
blog.pixelstarships.com
www.pixelstarships.com

Application Deadline Date: 
Saturday, 30 November 2019 - 11:00pm
Skills: 

Console Programmer - Playcorp Studios

Playcorp is a seasoned game development studio based in Melbourne Australia (Melbourne CBD) working with one of the world’s top publishers on games for PC, PS4 and XBox One. The company is growing strategically as it looks to add experienced game developers.

The company uses a data oriented technology stack (DOTS) which Playcorp believe is the future of high-end AAA game development. Playcorp uses the latest version of Unity3D’s ECS core.

Skills: