C++

Game Developer

Spunge Games is part of a collective of companies with shared ownership and complementary skills, including Liquid Animation, one of Australia’s top animation studios and Liquid Interactive, a leading AR/VR developer. Spunge Games was established in 2014 and is a Brisbane based mobile game studio who rose to critical success with the worldwide number one hit ‘Faily Brakes’ and ‘Faily Rider’ games. We have some interesting projects on the horizon for 2020 and are currently looking to expand our team with the following role.

Game Programmer

Beethoven & Dinosaur is looking for an experienced Unreal Engine 4 programmer to
join our team in Melbourne working on The Artful Escape.

Trailer

Here at Beethoven & Dinosaur we're a friendly band of artists, designers, musicians,
synth wizards and programmers developing our debut title, the Artful Escape. It's about a teenage musician who embarks on a multidimensional adventure to inspire his stage persona.

Application Deadline Date: 
Saturday, 29 February 2020 - 11:00pm

Front End Developer (UI)

Job Overview

Wargaming Sydney is seeking an experienced Front End Developer (UI) to join our fun, talented and multinational team.

Reports To

Manager

What will you do?

Your primary responsibility will be implementing in-game user interface and menus as well as developing related tools features. You will be solving complex programming problems. Your expertise will help in anticipating technical problems and providing realistic solutions.

What are we looking for?

Keen interest in interface design and related technologies.

Skills: 

Mid/Senior Software Engineer (C++)

Job Overview
Wargaming Sydney is seeking a Senior Software Engineer to join our studio. We are looking for experienced engineers who have an ability to work in a fast moving environment and adapt to working with different technology stacks as required. Previous experience in game development and related technology is a plus.

Reports To
The Mid/Senior Software Engineer (C++) will report to the Lead Software Engineer

What are we looking for?
Excellent knowledge of C/C++

Skills: 

Game Programming Teacher | Academy of Information Technology

Academy of Information Technology is seeking an enthusiastic sessional games programming teacher, preferably with industry connections, to deliver degree-level subjects in our Melbourne CBD campus. You will bring your passion for higher education to help develop a young program in Game Programming.

The Job

  • Prepare lessons
  • Teach
  • Mark and provide feedback
  • Mentor and support students

Requirements

Application Deadline Date: 
Sunday, 6 January 2019 (All day)
Skills: 
Employment: 

Games Programmer

Join Big Ant Studios as a Generalist Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.

You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

We encourage applications and enquiries from women and underrepresented developers.

The job:

Application Deadline Date: 
Thursday, 19 December 2019 - 7:00pm
Skills: