Buy Somewhere is a Sydney-based games and technology studio working on its first mobile title, a genre-defining location-based game. To support this game, we're building market-leading world generation systems.
These are big goals, and our talented team needs an Art Director to help us develop a mobile-friendly art style that’s a cheeky and playful mix of stylized characters and procedurally generated cities.
We are searching for an Art Director to help define and establish the look for a game pitch. Ratrace Enterpriser, is a fast paced life simulator-on-speed for mobile, think Jones in the Fast Lane meets Sim City meets Hungry Hippos.
GREE Melbourne is on a mission to redefine the mobile gaming world. We’re now on the lookout for an Art Director with exceptional artistic talent who thrives on building, motivating and developing teams of animators, modellers and concept artists. As an Art Director at GREE, your responsibilities will include leading and managing our incredibly talented team of animators, concept artists and modellers. You’ll also be collaborating with teams in Berlin and San Francisco, whilst fostering a culture that drives high performance in the areas of innovation, creativity, and knowledge sharing.
Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry. Some of our completed works include Hunger Games 2, LEGO Stars Wars Force Awakens and Transformers to name a few.
Global English is looking for a Art Director/Lead Creative to lead the creation of a beautiful digital world where children come and explore, experience wonder and surprise and become the best they can be. Working within the brief of our virtual school, your team will have tonnes of scope to create rich, engaging and surprising artwork and narrative for children aged 6-11. The creative elements are core to our business and the narrative, environment and characters in the school will drive engagement.
We are seeking a Lead Artist / Art Director to create and direct artwork for the development of mobile and desktop games. The artist must have experience with creating 2D and 3D content for Unity 3D with a focus on production of high quality and fun games.
Reach Game Studios is currently hard at work on Apathy, an open-world FPS with action-RPG/MMO, and social exploration influences, and we're looking for talented individuals to help us.
We are a console-registered developer and working with Unreal Engine 4. Knowledge of the Unreal pipeline is highly desirable, but not necessary.
Art Director, 2K Australia
Reports to: Creative Director
No. of direct reports: Nil
Location: Canberra, Australia
The Art Director is responsible for establishing and maintaining all aspects of the artistic aesthetic for our AAA titles. They will inspire the art team with their outstanding standard of work and ensure that all elements of the game are compelling and artistically outstanding.