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A Game Changing Marketing Framework that You Must Have - kiN

Speakers
kiN
Speaker Date
-

So you’ve got your great game developed and it’s ready for launch. Now’s the time to get started with marketing, right?

This is a common mistake that most indie game developers make.

While it is fine to start assembling your marketing plans once your game is ready, it’s also rather too late. By the time you get your plans deployed, you’ve wasted time that you could’ve been selling your game.

Here’s the cold hard truth: The vast majority of indie games fail - but that’s at least in part because the vast majority of indie developers consider marketing as an afterthought, rather than as part of the game development project itself right from the start.

Join me in this 50-min session to uncover how you can avoid repeating the common mistake that others have made, and discover the one essential ingredient to a successful marketing plan for your game launch that will get you connecting with your potential gamers right from the start.

I will also share with you practical tips on how you can adopt this tried-and-tested framework that can be repeated - not only for each new game launch but also for existing games.