July - Landscape art competition judging has finished – check out the entries at 60Sox: http://60sox.org.au
Aug 6th - back to base + landscape concept art comp winner announcements
Time: Aug 6 2008, 5.00 - 6.30 pm
Venue: the Glasshouse, CIP Kelvin Grove
Krome Studios Snr. Level Designer Gaute Rasmussen talks about his role in building game worlds from the foundation up. As one of the judges for the Landscape Concept Art Competition, Gaute will also announce the winner at this session.
Sept 10th - Developing the Story: Talk + Workshop
Time: Sept 10 2008, 5.00 - 7.00 pm
Venue: the Glasshouse, CIP Kelvin Grove
If you'd rather write the story and build the characters of a computer game than create the visual landscapes, Leanne Taylor. Freelance game writer par extraordinaire with experience at THQ and Pandemic Studios, will answer your questions at this talk about developing game narratives. The talk will be followed by a workshop led by Leanne
Oct 1st - Tips for Game Designers
Time: Oct 1 2008, 5.00 - 6.00 pm
Venue: the Glasshouse, CIP Kelvin Grove
Pandemic Studios Lead Designer Morgan Jaffit discusses games design as a potential career path as well as giving you all the essential hints and tips for the 48 Hr Game-Making Tournament on Friday 3 October
Oct 3rd - 5th the return of the 48 hour game making challenge
Venue: the Glasshouse, CIP Kelvin Grove + online
We challenge you to produce a playable prototype game for the chance to win fame and fortune … but you only have 48 hours and we're locking you in!
Join us for the sheer delight and lunacy that underpins the games industry! Find a small team (maximum of 6 people) and take the challenge to produce a prototype game in just 48 hours, starting 4pm Friday 3 October
More information: Greater Brisbane IGDA pages: http://igda.org/brisbane/
Updates: via the Brisbane IGDA forums
IGDA + gameOn program errata
hi all ..
leanne taylor's profile should read:
Leanne Taylor. Freelance game writer par extraordinaire with experience at THQ and Pandemic Studios .. etc
she has of course not worked for pandemic for a while and most recently been working for THQ as well as developing her own freelance work :)
cheers xt