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Krome Studios announces development of Viva Pinata: Party Animals

(press release)

Krome Studios announces the development of Viva Pinata: Party Animals

BRISBANE, Australia - July 11, 2007 Krome Studios, the largest independent videogame studio in Australia announced today that they are working with Microsoft Game Studios to deliver the next installment in the critically acclaimed Viva Pi?ata series, Viva Pi?ata: Party Animals. This marks the first time the two companies have joined forces. Viva Pinata: Party Animals is guaranteed to bring gamers and garden connoisseurs together for a fun social party game set in a whimsical world bursting with living pi?atas of every shape and shade imaginable.

Only now, the breezy fields of Pi?ata Island deliver a whole new set of challenges. With Viva Pi?ata: Party Animals, players will take part in the most popular reality TV show on the island and compete in over 40 outrageous multiplayer party games. Starring an ensemble cast, including Hudson Horstachio, Paulie Preztail, Franklin Fizzlybear and Fergy Fudgehog, Viva Pi?ata: Party Animals invites up to four players to compete together in the comfort of their living room or with friends and family across the miles over Xbox LIVE.

Set to release this holiday season, Viva Pi?ata: Party Animals is an easy pick up and play party game that provides hours of fun for players of all ages as they explore a dynamic world through an array of unique and quirky competitions. Boasting a spectacular visual style, along with new characters and challenges, Viva Pi?ata: Party Animals welcomes fans and newcomers to explore the craziest island party around.

"We're very excited to work with Microsoft in making a fantastic series even better," says Robert Walsh, CEO of Krome Studios. "Viva Pi?ata is a wildly imaginative property that offers something unique for casual players, as well as hardcore gamers. Party Animals will bring back what players love about the first game, but also deliver a set of all-new features and surprises". Krome Studios is currently developing Viva Pinata: Party Animals for the Xbox 360, scheduled to ship this holiday season.

Submitted by anonymous (not verified) on Thu, 12/07/07 - 4:24 AMPermalink

  • 1. Anonymous - Thu, 12 Jul 2007 12:31:51 EST
    Sounds like a pretty prestigious title to work on. Best of luck, Krome.
  • 2. Anonymous - Thu, 12 Jul 2007 13:38:07 EST
    Yeah. Most people knew of this months ago as Krome leaks like a fish net, but quite a big title to get! GJ and GL
  • 1. Anonymous - Thu, 12 Jul 2007 13:52:56 EST
    Must be hard keeping over 300 people quiet though
  • 1. Anonymous - Thu, 12 Jul 2007 13:52:56 EST
    Must be hard keeping over 300 people quiet though
  • 3. Chameleon - Mon, 16 Jul 2007 08:50:22 EST
    Microsoft's Shane Kim had some praise for Krome recently in <a href="http://au.gamespot.com/news/6174823.html">this</a> article.

    <q>GS: Why did you decide to move the next installment of the Viva Pinata franchise away from Rare and give it to Krome?

    SK: We decided to work with Krome on Viva Pinata Party Animals because they're great game developers. They've got a long history in the industry and we have a ton of respect for their work. And Rare was really happy to work with them because Rare is obviously the creators of VP. Rare is hard at work on a number of different projects. The next Banjo Kazooie title that's coming next year is obviously one that we've announced, but they're also working on some other things.</q>

  • 4. Krome Employe #76 - Thu, 26 Jul 2007 22:42:10 EST
    Well I guess this news, and Hellboy, and Star Wars Force Unleashed, and Spyro...yep, it really confirms certain Sumea commenters predictions that Krome is doomed! Hahahahah
  • 5. Pooch - Fri, 27 Jul 2007 10:34:48 EST
    Why would you bring that up again. Leave Krome alone for gods sake.
  • 1. has a spine - Sun, 5 Aug 2007 13:25:14 EST
    Sweatshop? lol :P

    Personally I've only ever done the overtime I think is valid to helping my team or project out of a current issue or to get ahead of things, if someone ever demanded it of me unreasonably I'd tell them no...simple.

    Over the several years I've been at Krome I really haven't done that much overtime and most of what I have done has been self imposed.

    I think before people go spouting rumours about a company they should think about those innocent people who's careers they might hurt, people who never harmed you, people who love working in games industry, people who actually like there jobs, people who try to improve any issues they encounter by being proactive not just whining quietly in a corner like some Emo.

    If anyone in any company has an issue with how they are currently being treated, were treated or think others are being treated I'd suggest they take there grievances to the company themselves, if you have and nothing has been done then by all means take it up with more formal avenues, thats your rights and one I would use if I had issues.

    Trolling games sites bad mouthing 300+ people who had nothing to do with how YOU decided to ALLOW someone to treat you is not helpful and it is about the weakest way to stand up for yourself.... grow a spine.

  • 1. has a spine - Sun, 5 Aug 2007 13:25:14 EST
    Sweatshop? lol :P

    Personally I've only ever done the overtime I think is valid to helping my team or project out of a current issue or to get ahead of things, if someone ever demanded it of me unreasonably I'd tell them no...simple.

    Over the several years I've been at Krome I really haven't done that much overtime and most of what I have done has been self imposed.

    I think before people go spouting rumours about a company they should think about those innocent people who's careers they might hurt, people who never harmed you, people who love working in games industry, people who actually like there jobs, people who try to improve any issues they encounter by being proactive not just whining quietly in a corner like some Emo.

    If anyone in any company has an issue with how they are currently being treated, were treated or think others are being treated I'd suggest they take there grievances to the company themselves, if you have and nothing has been done then by all means take it up with more formal avenues, thats your rights and one I would use if I had issues.

    Trolling games sites bad mouthing 300+ people who had nothing to do with how YOU decided to ALLOW someone to treat you is not helpful and it is about the weakest way to stand up for yourself.... grow a spine.

  • 7. Anonymous - Sat, 28 Jul 2007 22:21:11 EST
    As another Krome employee I can say we are definitely not a sweatshop and I live plenty. :)
  • 1. Anonymous - Sun, 29 Jul 2007 18:05:58 EST
    Its amazing how you can come up with that assumption and then write a whole lot of crap about it based on the single sentence in #7. If I was imaginative as you, I could take the comment in #7 to mean they all live on the moon at Krome and they travel to other galaxies to "live plenty".
  • 2. Anonymous - Sun, 29 Jul 2007 21:03:21 EST
    #8> Are you suggesting Krome employees are supplied with money for narcotics after a crunch period? That sounds ace! Most places just give you company merch or take you out for a cheap meal. I might have to send them an app. ;-)
  • 3. Anonymous - Mon, 30 Jul 2007 17:33:06 EST
    Exactly, we have to go on benders to catch up on all the drinking time we've missed!

    Although I must say that it does sound as though you have a problem with getting blotto.

  • 1. Anonymous - Sun, 29 Jul 2007 18:05:58 EST
    Its amazing how you can come up with that assumption and then write a whole lot of crap about it based on the single sentence in #7. If I was imaginative as you, I could take the comment in #7 to mean they all live on the moon at Krome and they travel to other galaxies to "live plenty".
  • 2. Anonymous - Sun, 29 Jul 2007 21:03:21 EST
    #8> Are you suggesting Krome employees are supplied with money for narcotics after a crunch period? That sounds ace! Most places just give you company merch or take you out for a cheap meal. I might have to send them an app. ;-)
  • 3. Anonymous - Mon, 30 Jul 2007 17:33:06 EST
    Exactly, we have to go on benders to catch up on all the drinking time we've missed!

    Although I must say that it does sound as though you have a problem with getting blotto.

  • 9. Anonymous - Sun, 29 Jul 2007 21:53:28 EST
    Which of these titles are Melbourne House doing?
  • 1. Anonymous - Mon, 30 Jul 2007 03:28:18 EST
    Don't you mean, Krome Studios Melbourne
  • 2. Anonymous - Mon, 30 Jul 2007 09:20:28 EST
    Hellboy PSP
  • 3. Anonymous - Mon, 30 Jul 2007 14:51:27 EST
    Star Wars : The Force Unleashed on PS2 and PSP
  • 4. Anonymous - Mon, 30 Jul 2007 17:53:31 EST
    The Way of the Exploding Fist 3
  • 1. Anonymous - Mon, 30 Jul 2007 03:28:18 EST
    Don't you mean, Krome Studios Melbourne
  • 2. Anonymous - Mon, 30 Jul 2007 09:20:28 EST
    Hellboy PSP
  • 3. Anonymous - Mon, 30 Jul 2007 14:51:27 EST
    Star Wars : The Force Unleashed on PS2 and PSP
  • 4. Anonymous - Mon, 30 Jul 2007 17:53:31 EST
    The Way of the Exploding Fist 3
  • 11. Anonymous - Mon, 30 Jul 2007 16:05:20 EST
    There's a new term in Australian game development. It's called shemearing (or sumearing). It refers to people writing crap on sumea about other companies or people. The reasons for this are varied but the most common reason is bitterness about leaving or being fired from a job.

    Very few take these posts seriously. It mainly affects people new to the industry. If the company being shemeared goes on to be succesful, the resentment and bitterness grows and the number of posts grows with them. The shemearers are few in number, but produce a very large volume of posts. Many shemearers have conversations and arguements with themselves.

  • 1. rezn0r - Tue, 31 Jul 2007 14:00:54 EST
    Hah, that must go along with the "these external QA guys are getting paid by the bug which is why they're logging so many crap bugs!" urban game legend. I doubt any CEO would be tempted to come in here and doctor a conversation to appeal to such fine specimens as you and I.. as important as we are.

    I may be wrong though. It happens often enough. :)

    It's a shame to see terms like "sumearing" coming up. I remember the good old days when Sumea was seen as a valuable resource, the times when the future of Sumea was in doubt, and how our local industry banded together to sponsor Souri's great work and keep this dream alive.

    Remember when the forums were full of posts (not just limited to a place to host the competition art)? How those times have changed. The ratio of trolling to constructive posts became so great, that if you ask a lot of "sumea-veterans" if they still read the forums, they'll say "hah, you're still reading those? I stopped reading them years ago when they became saturated with crap." Gamasutra it ain't. Sad to say.

    I wonder if it's possible to pick up our game at all.

    Yeeah, it's fun to hate Krome. They're "the man"... the big corporation. I've been spending some time at Krome recently, and all of the guys (and girls) I've met there are switched on, passionate and working towards something better.

    If they're doing something wrong, then you need to "be the change you want to see in the world", and affect change by example. It would be easy to bounce from company to company being a quiet, grouchy kicked puppy that knows all but changes nothing. What good is a cynic without a better plan? :)

    Yeah I've been burnt out at companies too. A number of times. In my experience, no one company is better than all the rest at this. After moving companies, you generally feel that you've escaped from the worst of it and have found the promised land... after a few months though, you realise it's the same situation.

    After you've experienced this a few times, you realise that it's not the workplaces that are hurting you, it's that you don't have your shit together. You learn that you can't stay up late AND expect your body to be able to perform. When you look at developers that have young families, life pressures, and are still pumping along with consistent quality at their work, it shows that it's all possible.

    Game developers are not Robinson Crusoe. A recent AUS survey showed that a majority of Australians consistently work 8 hours or more of unpaid overtime per week. Every week.

    Some companies, like Red Tribe for example, have taken the initiative to improve this situation. Champs.

    My Mum used to tell me that if I don't have anything good to say, I shouldn't say anything at all. ;)

    Peace out.

    Scott.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. rezn0r - Tue, 31 Jul 2007 14:00:54 EST
    Hah, that must go along with the "these external QA guys are getting paid by the bug which is why they're logging so many crap bugs!" urban game legend. I doubt any CEO would be tempted to come in here and doctor a conversation to appeal to such fine specimens as you and I.. as important as we are.

    I may be wrong though. It happens often enough. :)

    It's a shame to see terms like "sumearing" coming up. I remember the good old days when Sumea was seen as a valuable resource, the times when the future of Sumea was in doubt, and how our local industry banded together to sponsor Souri's great work and keep this dream alive.

    Remember when the forums were full of posts (not just limited to a place to host the competition art)? How those times have changed. The ratio of trolling to constructive posts became so great, that if you ask a lot of "sumea-veterans" if they still read the forums, they'll say "hah, you're still reading those? I stopped reading them years ago when they became saturated with crap." Gamasutra it ain't. Sad to say.

    I wonder if it's possible to pick up our game at all.

    Yeeah, it's fun to hate Krome. They're "the man"... the big corporation. I've been spending some time at Krome recently, and all of the guys (and girls) I've met there are switched on, passionate and working towards something better.

    If they're doing something wrong, then you need to "be the change you want to see in the world", and affect change by example. It would be easy to bounce from company to company being a quiet, grouchy kicked puppy that knows all but changes nothing. What good is a cynic without a better plan? :)

    Yeah I've been burnt out at companies too. A number of times. In my experience, no one company is better than all the rest at this. After moving companies, you generally feel that you've escaped from the worst of it and have found the promised land... after a few months though, you realise it's the same situation.

    After you've experienced this a few times, you realise that it's not the workplaces that are hurting you, it's that you don't have your shit together. You learn that you can't stay up late AND expect your body to be able to perform. When you look at developers that have young families, life pressures, and are still pumping along with consistent quality at their work, it shows that it's all possible.

    Game developers are not Robinson Crusoe. A recent AUS survey showed that a majority of Australians consistently work 8 hours or more of unpaid overtime per week. Every week.

    Some companies, like Red Tribe for example, have taken the initiative to improve this situation. Champs.

    My Mum used to tell me that if I don't have anything good to say, I shouldn't say anything at all. ;)

    Peace out.

    Scott.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. rezn0r - Tue, 31 Jul 2007 14:00:54 EST
    Hah, that must go along with the "these external QA guys are getting paid by the bug which is why they're logging so many crap bugs!" urban game legend. I doubt any CEO would be tempted to come in here and doctor a conversation to appeal to such fine specimens as you and I.. as important as we are.

    I may be wrong though. It happens often enough. :)

    It's a shame to see terms like "sumearing" coming up. I remember the good old days when Sumea was seen as a valuable resource, the times when the future of Sumea was in doubt, and how our local industry banded together to sponsor Souri's great work and keep this dream alive.

    Remember when the forums were full of posts (not just limited to a place to host the competition art)? How those times have changed. The ratio of trolling to constructive posts became so great, that if you ask a lot of "sumea-veterans" if they still read the forums, they'll say "hah, you're still reading those? I stopped reading them years ago when they became saturated with crap." Gamasutra it ain't. Sad to say.

    I wonder if it's possible to pick up our game at all.

    Yeeah, it's fun to hate Krome. They're "the man"... the big corporation. I've been spending some time at Krome recently, and all of the guys (and girls) I've met there are switched on, passionate and working towards something better.

    If they're doing something wrong, then you need to "be the change you want to see in the world", and affect change by example. It would be easy to bounce from company to company being a quiet, grouchy kicked puppy that knows all but changes nothing. What good is a cynic without a better plan? :)

    Yeah I've been burnt out at companies too. A number of times. In my experience, no one company is better than all the rest at this. After moving companies, you generally feel that you've escaped from the worst of it and have found the promised land... after a few months though, you realise it's the same situation.

    After you've experienced this a few times, you realise that it's not the workplaces that are hurting you, it's that you don't have your shit together. You learn that you can't stay up late AND expect your body to be able to perform. When you look at developers that have young families, life pressures, and are still pumping along with consistent quality at their work, it shows that it's all possible.

    Game developers are not Robinson Crusoe. A recent AUS survey showed that a majority of Australians consistently work 8 hours or more of unpaid overtime per week. Every week.

    Some companies, like Red Tribe for example, have taken the initiative to improve this situation. Champs.

    My Mum used to tell me that if I don't have anything good to say, I shouldn't say anything at all. ;)

    Peace out.

    Scott.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. rezn0r - Tue, 31 Jul 2007 14:00:54 EST
    Hah, that must go along with the "these external QA guys are getting paid by the bug which is why they're logging so many crap bugs!" urban game legend. I doubt any CEO would be tempted to come in here and doctor a conversation to appeal to such fine specimens as you and I.. as important as we are.

    I may be wrong though. It happens often enough. :)

    It's a shame to see terms like "sumearing" coming up. I remember the good old days when Sumea was seen as a valuable resource, the times when the future of Sumea was in doubt, and how our local industry banded together to sponsor Souri's great work and keep this dream alive.

    Remember when the forums were full of posts (not just limited to a place to host the competition art)? How those times have changed. The ratio of trolling to constructive posts became so great, that if you ask a lot of "sumea-veterans" if they still read the forums, they'll say "hah, you're still reading those? I stopped reading them years ago when they became saturated with crap." Gamasutra it ain't. Sad to say.

    I wonder if it's possible to pick up our game at all.

    Yeeah, it's fun to hate Krome. They're "the man"... the big corporation. I've been spending some time at Krome recently, and all of the guys (and girls) I've met there are switched on, passionate and working towards something better.

    If they're doing something wrong, then you need to "be the change you want to see in the world", and affect change by example. It would be easy to bounce from company to company being a quiet, grouchy kicked puppy that knows all but changes nothing. What good is a cynic without a better plan? :)

    Yeah I've been burnt out at companies too. A number of times. In my experience, no one company is better than all the rest at this. After moving companies, you generally feel that you've escaped from the worst of it and have found the promised land... after a few months though, you realise it's the same situation.

    After you've experienced this a few times, you realise that it's not the workplaces that are hurting you, it's that you don't have your shit together. You learn that you can't stay up late AND expect your body to be able to perform. When you look at developers that have young families, life pressures, and are still pumping along with consistent quality at their work, it shows that it's all possible.

    Game developers are not Robinson Crusoe. A recent AUS survey showed that a majority of Australians consistently work 8 hours or more of unpaid overtime per week. Every week.

    Some companies, like Red Tribe for example, have taken the initiative to improve this situation. Champs.

    My Mum used to tell me that if I don't have anything good to say, I shouldn't say anything at all. ;)

    Peace out.

    Scott.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 1. Anonymous - Wed, 1 Aug 2007 15:25:54 EST
    Anyone see the irony in this statement, or is it just me ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 1. Anonymous - Wed, 1 Aug 2007 20:41:13 EST
    No, I don't. Prob just you ;)
  • 2. Souri - Thu, 2 Aug 2007 03:40:28 EST
    Anonymous, way to make a point with a troll post. You say our news is fanboy crap or slander, then you do exactly what the original poster referred to as shemearing yourself. Maybe you should take that advice and leave this site yourself. Honestly.
  • 2. Souri - Thu, 2 Aug 2007 03:33:31 EST
    Scott, you're touching on two issues which I don't think are related. Trolling has been a problem in the Sumea comments areas, I know, but we have a solution for this already. A lot of time and effort was spent on the comments functionality so that anyone can moderate comments themselves. If you don't like a certain comment then all you have to do is click on the light green button and mark their comment down. If enough people do it, then that comment will disappear from view. If even more people do it, then it's gone for good. I think this is a better alternative to what other people have suggested like restricting comments to those who log in, or to strictly moderate it. The comments system was called fascist for disallowing posts with swear words before, so imagine what kind of comments I'd get if I didn't allow the freedom that the current comments system allows. Yes, this means we'll get the occasional troll, but on the otherhand, this system has allowed for some great discussions to happen on Sumea.

    As for trolling being the cause for regulars moving on, I wouldn't know. Has it caused a decrease in forum posts? I think this is what has happened. In the old days, you couldn't comment on news items on Sumea. If there was a newstory worthy of discussion, then someone may post about it in the forum. Now that people can comment directly under the news story, the discussions have moved from the forum to the comment areas. In fact, people are talking and responding to local news more than ever before due to the Sumea comments sections than the forum.

    As for Sumea veterans moving on, I think it's to be expected. This site has been going on for five years already and those who regularly visited Sumea for multiple years are probably reaching or past their thirties now, and hold much different priorities in their lives. Can't really expect people to post regularly after five or so years. Or in many cases I've seen already, they've finally got their foot in the industry and just don't have the time to contribute anymore. Heck, when I was working as a web designer, the last thing I wanted to do at the end of the day was to get back on the net and post in design forums. You know, a lot has been written in the forums, topics have been covered again and again, and it's hard to be enthusiastic about contributing to a thread which you've already spoken about many times before.

    But I do agree, the community aspect of Sumea has seen better days. But I don't think the decrease in community has been due to trolling in the news comments area.

  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 1. kazi - Thu, 2 Aug 2007 13:43:33 EST
    I hadn't noticed the voting feature. It's a good idea, but as much as it can be used by the forces of good, it can also be abused by the forces of evil. Hopefully the number of vindictive people voting won't out-weigh the number of honest people that come here looking for a bit of local industry news.
  • 3. Anonymous - Thu, 27 Sep 2007 08:22:43 EST
    I'd disagree with Scott's statement about companies are very similar.

    I work for Krome now, and used to work for another local company here in melbourne. I been with Krome now for over a year and a half now.

    Krome are awesome, they go out of their way to be good to their employees. There are some annoying quirks but in general its a good place to work for (for example, they don't mind spending money on equipment, they are flying all of us up for a party in october (from the 3 offices)).

    Other company were having problems paying on time, and the managers were after a lot of sweat and expected it out of you. Moral was pitiful as well.

    Oh and i've not done any forced overtime at Krome, I have on occassion stayed back when I'm in the vibe and wanna get something finished though, but the company hasn't forced me to do so.

  • 13. Anonymous - Fri, 21 Sep 2007 14:54:59 EST
    Hey guys, the demo is out on XBL today. Anyone played it yet? Its pretty strange racing something without wheels. Levels look awesome.
  • 14. Dele - Sun, 23 Sep 2007 11:26:55 EST
    it's fun
  • 15. Anonymous - Mon, 24 Sep 2007 15:19:29 EST
    As a Krome employee who worked on only tech for the Pinata team, its interesting to actually see what all those random models and stuff turn out to be. Great work from the sweatshot (not)
  • 1. Anonymous - Mon, 24 Sep 2007 19:14:48 EST
    What's a sweatshot? And I have no idea if you're happy or not.. lol
  • 1. Anonymous - Tue, 25 Sep 20