Jason Hill has an interview up at Screenplay with Red Tribe CEO, Chris Mosley. The guys chat about why Chris left Blue Tongue (the game dev he helped co-found), how he is approaching game development with Red Tribe, and a whole heap about their new licensed game, Looney Tunes Acme Arsenal....
How did you score the Warner Bros deal?It was a very difficult project to secure. It was a next-gen project, and we'd just started to put our technology together, we had something demonstrable and it was impressive. I don't feel that's what secured the deal though. They wanted to know that the technology was in place, but I think what secured the deal was that we managed to demonstrate that we had a real affinity for the license that they had.
There are some great insights to the workings at Redtribe, as well as Chris's thoughts on how tough startups have it now, and the financial and development risks involved with making a game these days. A great read!