CGSociety has a feature article up with Act3animation, a Melbourne studio that is well known for handling CG animation for numerous games and projects for local developers. The feature covers Act3animation's recent work on Neverwinter Nights 2, their shortfilm productions, as well as how they got their start on CGI for games...
Melbourne-based Act3animation seems to have rung praise from the game and short film areas, and they now want to generate interest from the feature playground.After thirteen years of doing TVCs, titles and series for broadcast, Act3animation began to find their foothold in gaming cinematics. Their milestone was in 1999 when game developer Blue Tongue wanted a full CG cinematic done for E3 in the theme of ?Starship Troopers?. ?It was a job that fell in our laps,? adds Schober. ?A phone call, you know, ?Can you do a one-minute trailer for E3 in full CG??, when we?d never even thought about that side of the industry. So why not, it sounded like a lot of fun.?