Binh has posted some details on the expected schedules for the Independant Game Developers Conference!!
There are three main rooms that will be used for the conference.
-Room 1 is a large hall suitable for up to 200 people and will be used for lectures and discussion panels.
-Room 2 is a small room suitable for up to 20 people and will be used for specific skill development workshops. If you wish to attend these sessions you will have to sign up for it beforehand.
-Room 3 is a medium size hall suitable for up to 70 people and will be used for sessions that involve presentations and hands on aspects.
At any one time, 3 sessions will be running concurrently. The sessions start half an hour after each other and will be of 2 hours duration.
For example the first session of the conference starts at 10.00am Friday morning in Room 1, the second session will start at 10.30am in Room 2 and the third session will start at 11.00am in Room 3. From then on as each session finishes the next session will start in their respective rooms.
The reason for this is that there are about 12 sessions each day for three days. The goal has been schedule different streams of interest on at the same time and to allow people to move between sessions if they find the start of a particular session not relevant to them.
In addition there is a special session on Sunday for people to display their work.