Company
The Adrenaline Vault has the second installment to the Warlords IV Developer Diary. Dean Farmer, from Infinite Interactive, writes on how AI is tackled in Warlords IV.
"For Warlords IV, my aim was build an engine that plays to the strengths of the computer, rather than putting the emphasis on plugging weaknesses. It's very important that these strengths are correctly recognized and fully exploited for all they?re worth. If you attempt to match or exceed a human player in the wrong areas (such as pure tactical planning), you may find your AI falling desperately short of the mark."
Read it at the Adrenaline Vault.