Hey Guys,
Here are some works in progress (just some screenys, no renders yet) from a fun little artic game i'm currently working on. I've thrown some base colours on to give myself a better understanding of what they may look like when textured. All comments welcome [:)]
Polar Bear: 1214 Tris
Penguin : 872 Tris
[IMG]http://img53.imageshack.us/img53/7282/polarbearperspective11ol.jpg[/IMG]
[IMG]http://img207.imageshack.us/img207/7153/polarwires11wu.jpg[/IMG] ----------------------------------------------------------------------
[IMG]http://img105.imageshack.us/img105/9558/penguinperspectives3ag.jpg[/IMG]
[IMG]http://img210.imageshack.us/img210/1733/penguinwires5td.jpg[/IMG]
Thanks for the comments guys.
As for the penguin looking a "lil retarded", i'm not sure thats going to help me fix it at all LOOM lol. I will take a look at the lumpiness around the neck Moonunit, however this penguin's anatomy is slightly different in areas to a real penguin, as it's going for a more comical look. These guys will be quite small on screen also but I will definatly sus it out.
Thanks.
Wow, what a great day! I got offered a Prop artist position at Krome. Can't wait.
I'v been busy training away at HOK architecture over the past 2 weeks with the 3d guys there, great bunch of lads...will miss the foosball games [;)], so I finally got back to my artic stuff for Gridwerx. Heres a little render of my polar bear.
All comments welcome.
[IMG]http://img388.imageshack.us/img388/1861/polarrender29cd.jpg[/IMG]
hey nice polar bear, i like the ice pedestal, very cool [8D]. why dont you rig it up and put it in an interesting pose?
i have to disagree with LOOM's constructive critique :/ the penguin has a nice style, although the poly distribution could be fixed up in both the models.
looks like too many loops around the eyes of the bear, you could put that detail in its back above its hind legs, cause its looking a little pointy
the flippers on the penguin have too much detail as well IMO
congrats on the job offer [:)]
- David
Thanks Shika.
You?re probably right; I didn't really need that many edge loops around the eyes on the polar bear. As for the poly distribution, I guess I was aiming at keeping the models fairly consistent all over. I would usually texture that detail into the penguin?s flippers, however, as these guys will be rendered out as sprites, I thought I would treat myself and just add some polys ;)
Cheers.
--LLOYD--
the polar bear is pretty cool , but i think the penguin looks a lil retarded.