We (as in, my DT class) recently got an assessment task to complete whereby we investigate an innovation with Australian origins. Naturally, I wanted to write up something about computer games, but I can't think of any innovations that were introduced through an Australian games company.
So far, I was thinking along the lines of System Shock 2...
Anyway, if any of you can think of any, I'd be very grateful if you could post it up here.
Thanks
- Sertan
Vivian: You go too far, Marlowe.
Marlowe: Those are some harsh words to say to a man, especially when he's walking out of your bedroom.
I forgot to mention one eency-weency bit of detail... the innovation has to be fairly recent (around 5 years old max.)... and the only reason I can think of for doing that is simply to make the case study harder (damn Board of Studies...).
Yeah, uhh, so any other ideas or should I stick to System Shock 2 because of the depth of play and atmosphere introduced into the genre?
Vivian: You go too far, Marlowe.
Marlowe: Those are some harsh words to say to a man, especially when he's walking out of your bedroom.
quote:Originally posted by Sertan
I forgot to mention one eency-weency bit of detail... the innovation has to be fairly recent (around 5 years old max.)..
Something recent - I would suggest Microforte's Big World technology..
quote:John DeMargheriti - The BigWorld Technology client engine is a high performance software platform for developing 3D Massively Multiplayer Online Games (MMOGs).
BigWorld Technology is a unique approach to massively multiplayer gaming that not only allows millions of people to play in the same world without sharding, but also solves the challenges of typical online gaming: bandwidth, load balancing and level of detail.
.. that was from a recent interview at http://www.homelanfed.com/index.php?id=11932 .. I'm sure there's plenty of places where you can find more about Bigworld tech..
http://www.bigworldgames.com/ is the website for Bigworld tech.. and you're more than welcome to have it as an article on the site than a forum message post. [:)]
quote:What about some of the cool GBA technologies that (can't remember developer name, could be torus?) developed.
I'll look into that as an alternative if I can't find enough on BigWorld Tech. Thanks anyway. [^]
quote:and you're more than welcome to have it as an article on the site than a forum message post.
I'd love that! Thanks! [:)]
Vivian: You go too far, Marlowe.
Marlowe: Those are some harsh words to say to a man, especially when he's walking out of your bedroom.
Try going a bit further back, with Melbourne House.. they did some innovative stuff with adventure games like Lord of the Rings, and also did the first karate beatem up on home computers - Way of the Exploding Fist.. I did an interview on the site about that game. [;)]