I'm entering the Mythical Monster competition over at CGCHAT.com.
Pick any mythical monster & make a concept sketch, model plus skin.
The polycount limit for the models is 2500.
Here's a quick concept sketch & start of the model. Any help/crit. greatly appreciated. Polycount at the moment is 2350 ... I know it's too high & will reduce it once I finish the model :)
[img]http://dbz3dworld.homestead.com/files/orphus2.jpg[/img]
[img]http://dbz3dworld.homestead.com/files/orphus3s.jpg[/img]
Thanks for the comments guys,
I've taken your advice & dropped the polycount from the claws. I've also changed the mane of snakes from the concept just to get a lower polycount. Let me know what you think.
Still need to optimize the model & join the halves (still mirrored), plus I also have to join the heads to the body.
Polycount at the moment is 2910.
You're exactly right Rapid.... this is Cerberus' brother [:)]
Here's the pic (I hope it's ok to post 1024x768)
[img]http://dbz3dworld.homestead.com/files/orphusangles.jpg[/img]
its looking great so far, although perhaps the heads are a bit to large for the body, looks slightly unbalanced. in regards to the polycount, its always going to be hard to keep it low with 2 heads, that said there are some areas on the flatter regions of the heads which could lose a few polys. keep it up though as its progressing pretty well.
Thanks conundrum, I followed your suggestion & knocked some polys off the head plus some more from the snakes on the back.
I've managed to bring the polycount down to just below 2500, it will be less once I join the halves. Unfortunately there won't be enough polys leftover to give the snake tail more character
(I'll try though)
I turned the snake tail around for skinmapping & also the belly should be under this way. Once I finish the skin I'll pose it.
Two pics:
http://dbz3dworld.homestead.com/files/orphus8.jpg
[img]http://dbz3dworld.homestead.com/files/orphus7.jpg[/img]
it seems a pretty good start so far, mybe use a bit less polys on the claws. other than that nothing really stands out as a problem to me. perhaps you could post some front and side images just to get a better feel for the model.