Company
Path of Exile is a hardcore, old-school ARPG from the indie developers at Grinding Gear Games in New Zealand. They’ve been doing very well for themselves recently, and here at games.on.net we’re big fans of what they’re doing. But how are they coping as they scale up to open beta, and how has the recent launch of Diablo III and Torchlight II affected their player base? We spoke to producer and designer Chris Wilson for all the answers.