IGDA Brisbane have been publishing a series of quick "fast five" interviews with some great local developers in the lead up to their Game On Symposium: Foreplay to Freeplay event which is happening on Saturday and Sunday, this weekend in Brisbane.
If you haven't made up your mind yet on going then I'm sure these phenomenal folks who'll be participating in discussion panels, show'n tells, open mic's, or showing off their work on the floor at GoS will help convince you to register right away! The IGDA Brisbane fast-five interviewees to check out are:
Meg Summers & Anthony Wood – Screwtape Studios
Brisbane developer who has recently released the mobile title, Bank Job
Alex Norton – Visual Outbreak
Alex heads Visual Outbreak, a small indie studio based in Brisbane. His game, Malevolence, recently hit 500% funding on Kickstarter
Liam Hill – Defiant Development
Liam is a designer from Defiant Development, the studio that is bringing out the highly anticipated title, Warco, a game that examines the frontline from an entirely different aspect
Cameron Owen
Winner of the Unity "Flash in a Flash" competition and beating out Defiant Development's Ski Safari, with the beautiful Tail Drift. Cameron will be chatting and showing off the latest build of Tail Drift at GoS!
Alex Drummond – Senior Concept Artist
A great concept artist who's worked for Universal Studios, THQ, Microsoft, Fantasy Flight Games and more. Check out some of his incredible work on his website!
There are a whole lot more taking part, of course, and they include the who's who of developers in Brisbane, from Halfbrick, Red Sprite Studios, Defiant Development, Screwtape Studios, Visual Outbreak, The 3 Blokes, Curious Bear, Devour Games, Matchbox Battery, Rockin’ Moses, Disparity Games, Immortal Games and more.
Tickets are free, but registration is for catering purposes so make sure you register as soon as you can via The Game On Symposium Eventbrite page. Check out the Game On Symposium schedule here!
There is a BBQ and possibly PIZZA planned too!