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Animation Challenge

Submitted by Idaho on
Forum

I know there has been enormous attention on the new modelling and mapping challenge. So i propose A character rigging and animation challenge. If anyone is interested let me know.

Perhaps the best 5 models from the modelling challenge can be donated and available for download for animation? this would allow a choice for the animators.

I know im interested are you?

Submitted by inglis on Thu, 30/01/03 - 9:45 AMPermalink

I guess that would come down to how the creators feel about giving out their models.
It might be worth modelling/texturing your own character and then rigging/animation and just making it an extended challenge. Or make rigging/animation of your own character another part of the challenge, like the 2D assignment is with the current one.

lachlan inglis
Showreel WIP: http://effectism.com/sample/

Submitted by Idaho on Thu, 30/01/03 - 10:00 AMPermalink

Yeh that was just a suggestion, maybe the challenge could be to show a jump, attack, run and walk or something.... yes i think it would probably be better to make ur own model for animation seeing as you will know how u want it to deform.

Submitted by souri on Fri, 31/01/03 - 11:50 PMPermalink

quote:Originally posted by Idaho

Perhaps the best 5 models from the modelling challenge can be donated and available for download for animation? this would allow a choice for the animators.

I know im interested are you?

That sounds pretty cool!

Submitted by Idaho on Sat, 01/02/03 - 10:29 PMPermalink

I suggest the walk, run, jump, and attack, because the is a game dev focused site. But instead of this we could animate something more challenging like , 1) the character has 5 enemys after him in a maze of (invisible) corridors and he has to sneak out all covert.

anyone else got some ideas just post em up!

http://www.lukedwyerdesign.cjb.net

Posted by Idaho on
Forum

I know there has been enormous attention on the new modelling and mapping challenge. So i propose A character rigging and animation challenge. If anyone is interested let me know.

Perhaps the best 5 models from the modelling challenge can be donated and available for download for animation? this would allow a choice for the animators.

I know im interested are you?


Submitted by inglis on Thu, 30/01/03 - 9:45 AMPermalink

I guess that would come down to how the creators feel about giving out their models.
It might be worth modelling/texturing your own character and then rigging/animation and just making it an extended challenge. Or make rigging/animation of your own character another part of the challenge, like the 2D assignment is with the current one.

lachlan inglis
Showreel WIP: http://effectism.com/sample/

Submitted by Idaho on Thu, 30/01/03 - 10:00 AMPermalink

Yeh that was just a suggestion, maybe the challenge could be to show a jump, attack, run and walk or something.... yes i think it would probably be better to make ur own model for animation seeing as you will know how u want it to deform.

Submitted by souri on Fri, 31/01/03 - 11:50 PMPermalink

quote:Originally posted by Idaho

Perhaps the best 5 models from the modelling challenge can be donated and available for download for animation? this would allow a choice for the animators.

I know im interested are you?

That sounds pretty cool!

Submitted by Idaho on Sat, 01/02/03 - 10:29 PMPermalink

I suggest the walk, run, jump, and attack, because the is a game dev focused site. But instead of this we could animate something more challenging like , 1) the character has 5 enemys after him in a maze of (invisible) corridors and he has to sneak out all covert.

anyone else got some ideas just post em up!

http://www.lukedwyerdesign.cjb.net