Skip to main content

Nigredo Studios Requitement Round 2!

Submitted by amckern on
Forum

THANK YOU TO EVERY ONE THAT HAS APP'ED SO FAR, BUT WE ARE STILL AFTER A PROGRAMMER, AND MORE APPS FOR LEVEL DESIGN

We are after:

1 Level Designer
Nigredo Studios is situated in the Norwest Sector of Sydney, and has been developing games since July 2006 Our first title Prime is need of a highly skilled level designer, with intimate knowledge of Valve Hammer Editor 4, HDR, and lighting technics

To apply please email jobs@nigredostudios.com with:

- You’re experiences using the Valve Hammer Editor 4.0
- A demonstration real no longer the 2 minutes of levels you have built, or up to a total of 5 screenshots
- A small background on your experience developing levels for the Source Engine

1 Programmer
Nigredo Studios is in need of a game play programmer that has a minium of 2 years exposure to the Source SDK, and under stands the concepts behind OOP’s such as C++ The applicant must also be able to demonstrate their experience with HLSL, and the Source SDK Shader interface

To apply please email jobs@nigredostudios.com with:

- What mods, you have worked on
- What roles you played in them
- If you have industry experience, please supply what tools, or games you have worked on, and what your active role was in them

Working for Nigredo Studios

So you want to be working for Nigredo Studios? Lets inform you of what this involves

First we make the job open, and publish the requirements for the job online, and through Sydney Local Print

Second you submit your application Submitting your application involves different ways for each job, so please read the application line by line to know that you are going about it correct

Third we review your application based on the selection requirements in the job advertisement, and look at any supporting media, such as a demo reel, or art portfolio

When we are ready to interview you, the interview process will last around 1 hour During this time you will have a formal interview, and sit down and handle the software packages, which you are to use, so that we can see how well you understand them

Starting work at the office will involve Signing our NDA, that outlines what you can and cant tell the public about the project, amoung other paper work that will be discused at the time of employment.

What do we offer you as an employee?

Nigredo Studios is a Games Developer that respects their employee’s, and offers each one:

- A fair pay each week
- Ability to play computer games, at work
- Friendly co-workers
- An atmosphere that promotes games development
- Progression in your chosen filed of games design via additional training and resource procurement
- The latest gaming PC’s
- Admission, and transport to gaming events such as E3, GDC, C Bit, and Free Play
- A professional uniform

For More info
Please check http://www.nigredostudios.com/work for more infomation relating the jobs we have on offer, or vist http://www.nigredostudios.com/ to find out more about the Business, and the Studios other work.

Posted by amckern on
Forum

THANK YOU TO EVERY ONE THAT HAS APP'ED SO FAR, BUT WE ARE STILL AFTER A PROGRAMMER, AND MORE APPS FOR LEVEL DESIGN

We are after:

1 Level Designer
Nigredo Studios is situated in the Norwest Sector of Sydney, and has been developing games since July 2006 Our first title Prime is need of a highly skilled level designer, with intimate knowledge of Valve Hammer Editor 4, HDR, and lighting technics

To apply please email jobs@nigredostudios.com with:

- You’re experiences using the Valve Hammer Editor 4.0
- A demonstration real no longer the 2 minutes of levels you have built, or up to a total of 5 screenshots
- A small background on your experience developing levels for the Source Engine

1 Programmer
Nigredo Studios is in need of a game play programmer that has a minium of 2 years exposure to the Source SDK, and under stands the concepts behind OOP’s such as C++ The applicant must also be able to demonstrate their experience with HLSL, and the Source SDK Shader interface

To apply please email jobs@nigredostudios.com with:

- What mods, you have worked on
- What roles you played in them
- If you have industry experience, please supply what tools, or games you have worked on, and what your active role was in them

Working for Nigredo Studios

So you want to be working for Nigredo Studios? Lets inform you of what this involves

First we make the job open, and publish the requirements for the job online, and through Sydney Local Print

Second you submit your application Submitting your application involves different ways for each job, so please read the application line by line to know that you are going about it correct

Third we review your application based on the selection requirements in the job advertisement, and look at any supporting media, such as a demo reel, or art portfolio

When we are ready to interview you, the interview process will last around 1 hour During this time you will have a formal interview, and sit down and handle the software packages, which you are to use, so that we can see how well you understand them

Starting work at the office will involve Signing our NDA, that outlines what you can and cant tell the public about the project, amoung other paper work that will be discused at the time of employment.

What do we offer you as an employee?

Nigredo Studios is a Games Developer that respects their employee’s, and offers each one:

- A fair pay each week
- Ability to play computer games, at work
- Friendly co-workers
- An atmosphere that promotes games development
- Progression in your chosen filed of games design via additional training and resource procurement
- The latest gaming PC’s
- Admission, and transport to gaming events such as E3, GDC, C Bit, and Free Play
- A professional uniform

For More info
Please check http://www.nigredostudios.com/work for more infomation relating the jobs we have on offer, or vist http://www.nigredostudios.com/ to find out more about the Business, and the Studios other work.