Game creation tools
- Game Maker
http://www.gamemaker.nl/
Game Programming links
- GameDev.net
http://www.gamedev.net/ - flipcode
http://www.flipcode.com/ - Gamasutra
http://www.gamasutra.com/
General Programming links
- Boost C++ Libraries
http://www.boost.org - SGI's STL documentation
http://www.sgi.com/tech/stl - cplusplus resources
http://www.cplusplus.com/ - C/C++ Users Journal
http://cuj.com/ - Guru of the week
http://www.gotw.ca/
Advanced Programming links
- General-Purpose computation on GPUs
http://gpgpu.org/ - Calling conventions for different C++ compilers and operating systems
http://www.agner.org/assem/calling_conventions.pdf - A Taxonomy for "Bad Code Smells"
http://www.soberit.hut.fi/mmantyla/BadCodeSmellsTaxonomy.htm - Handle Exceptions Gracefully
http://www.ftponline.com/vsm/2003_05/online/wagner/ - Go To Statement Considered Harmful
http://www.acm.org/classics/oct95/ - Exception Handling Best Practices in .NET
http://www.codeproject.com/dotnet/exceptionbestpractices.asp
Game Programming links
- Networking
- Graphics
- BabelShader {Designed to convert between DirectX HLSL output, pixelshader 2.0 and OpenGL's low level shading languages}
http://graphics.stanford.edu/~danielrh/babelshader.html
- BabelShader {Designed to convert between DirectX HLSL output, pixelshader 2.0 and OpenGL's low level shading languages}
Windows CE, Pockect PC and Mobile
- Game API
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/APISP/…
[*] Windows Mobile Game Programming
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/devgui…
Unsorted:
http://icculus.org/
If you think something should be added to this list, post in this thread. I will delete the post when I add the links to keep it clean.
To be honest, I had totally forgotten about them, and it took me 10 minutes to find them (for those of you playing at home, "essential links" to the right in the coder section). I don't think they've been touched since they were added how many years ago...
So I'll work on this list and if Souri wants to improve the links section they can go there :)
I only test with Firefox and IE6, and maybe sometimes with Opera, but only if I'm asking for a headache. I don't know if I can save my sanity trying to support another browser [:X]
It's not that my css code is that sloppy (well, I don't think it is), but it's hard to make it compatible with all the browsers out there which interpret css differently from each other. Firefox seems to have the least problems though.
Everything else I've tried on sumea works fine in Konqueror. I hope CSS with MSIE 6 is better than C++ with MSVC 6 [:)]
It just decided to work btw, though it looks a little strange:
[img]icon_paperclip.gif[/img] Download Attachment: [url="http://www.sumea.com.au/forum/attached/lorien/200542924951_coder1.jpg"]coder1.jpg[/url]
135.92 KB
Let's not talk about CSS with MSIE6, shall we. Thanks. [:D]
I'm guessing the reason why the page was blank for you before was that the old style sheet was still stuck in your browsers cache, so nothing was being seen until the new style sheet explaining where things go kicked in. If there's one thing I've learnt about css's is that they can be stubborn getting out of the cache or refreshed. If you want to upload a screenshot of what's happening in the sumea website related section, I'd appreciate it!
Ahh, ok , I see you've attached it. It's the same problem with the opera browser. It's not recognising the code for transparent background with iframes. The three listings in the page (thumbnails, memberslisting, and the list on the left) shouldn't be having white backgrounds..
Anyway, back to Redwyre's thread of progammer links - please do post your links here. I will add them to the essential links in the programmers section as well.
Here are a few then:
http://icculus.org/ (run by a former Loki programmer Ryan C Gordon)
http://enet.cubik.org/ (the enet game networking library)
http://gpgpu.org/ (general purpose programming of GPUs)
hi..
i have been using this tool called GAME MAKER v6.1 and i love it :)
it is mainly a 2D tool, but it can do 3D stuff.. and a good user can make almost ANYTHING with it? (people have made MMORPG's, chat tools, audio players etc)
the best part is that is has drag and drop interface for beginners to make stuff with (very, very simple and a huge active web community) along with its own code / scripting areas for advanced users.. check out the site for more info..
it is a fre download, but a registered version will unlock advanced features.. (but the free version is 99% of the thing anyway!)
Ok, I'm unstickying this thread, and moving the links across to Sumea Wiki. You can update and modify the list at: http://www.sumea.com.au/sumeawiki/owbase/ow.asp?ProgrammerLinks
Don't we already have something like this in the coder section of Sumea?
Why not add the links there instead, or haven't you found that feature yet?