I'm not talking Design doc templates, or how-to guides, I've read plenty of them at www.gamasutra.com and www.gamedev.net
I really want to read a full doc for a game, any game (Although preferably single player) Whether it got made or not.
Can someone help me? Surely one of you pro's out there can dig one up for me from an old title. [}:)][:)]
I would've suggested the one's on gamedev.net etc, AFAIK they have 1 game design document that was from a professionally produced game. I doubt that you'll be able to get any design documents that aren't already on your aformentioned sites.
I know all my Design Documents (except for the most recent one - but just barely) are probably far below standard.
Well I found the doom bible, which is a pretty good read http://5years.doomworld.com/doombible/doombible.pdf
Amazing just how different the final version turned out
davidcoen, Daemin : Hey I'll take a look at anything you guys want to spare, Dont worry I'm not looking to rip off ideas, I have 3 of my own to organise.
Email me if you like ScSut_1@hotmail.com
something i put some time into
http://freehost04.websamba.com:81/davidcoen/karma/frames.htm
something else i did a few days ago on the topic of 'farside mod' was a go at a far side game (fps) with the central concept of the other players being the wepons you pick up and throw around.... (hmmn, need to upload it somewhere, well, how about here)
http://dynamic.gamespy.com/~polycount/ubb/Forum3/HTML/003378.html?00000
Here are some links my lecturer gave me
Design Document for HULK
http://pages.cpsc.ucalgary.ca/%7Eparker/cpsc585-radical/the_site_2/exam…
Design documents for other stuff DarkAngel, Jacky Chan,
http://pages.cpsc.ucalgary.ca/~parker/cpsc585-radical/the_site/example_…
Interesting read....Hope it helps
including or not including crappy game concepts that amuse me while i spend hours on end producing art resources for other peoples projects? (have a folder of them... just .txt excises in game design...)