Hello,
I've got a plug-in that I desperately need compiled for Mac OS X. Here's the link:
http://www.comet-cartoons.com/toons/melscript.cfm
I'm looking at:
poseDeformer 1.17 - Requires: Maya 6.01 - (Windows PLUG-IN) - CATEGORY: Rigging
I e-mailed Mr. Comet and he said that he is planning on releasing a version for Mac, just not at this time. However, his source code is included in the download and if I was able to find someone to do it, it could be done farily easily. If there is a kind soul out there with a little extra time and the ability to compile for Mac, I would be very grateful. I'm running Maya 6.0.1 on Mac OS 10.3.9.
Thank you so much!
Travis
quote:Originally posted by wavescorx
Hello,
I've got a plug-in that I desperately need compiled for Mac OS X. Here's the link:
http://www.comet-cartoons.com/toons/melscript.cfm
I'm looking at:
poseDeformer 1.17 - Requires: Maya 6.01 - (Windows PLUG-IN) - CATEGORY: Rigging
I e-mailed Mr. Comet and he said that he is planning on releasing a version for Mac, just not at this time. However, his source code is included in the download and if I was able to find someone to do it, it could be done farily easily. If there is a kind soul out there with a little extra time and the ability to compile for Mac, I would be very grateful. I'm running Maya 6.0.1 on Mac OS 10.3.9.
Thank you so much!
Travis
I also e-mailed Mr. Comet and it seems he has no urgent plans to make a OSX port, if at all.
But, some progress?
There is a Maya user over at the Autodesk Maya Mac OSX forum who has been working on a Makefile for PoseDeformer. However he is still getting 1 error. Can ANYONE help with this?
I have included the text from his post, plus the URL (you can access the download the makefile there). I have attached a ZIP file of the makefile as well, but the extention needs to be changed to .zip from .txt
before it can be opened. Once there is a valid makefile for OSX then there is a chance to recompile this plug-in for OSX.
quote:[1]Tom C[/i]I am having problems with constructing the Makefile...
I have attached my current version, went from 3 errors down to now just 1 error.
I think maybe I am linking the obj files incorrectly but I am not sure.
These are the remaning error, no matter what I do.
ld: Undefined symbols:
_main
__ZN10mirrorData10initializeEv
__ZN10mirrorData2idE
__ZN10mirrorData7creatorEv
__ZN12poseDeformer10initializeEv
__ZN12poseDeformer2idE
__ZN12poseDeformer7creatorEv
__ZN16poseDeformerEdit7creatorEv
__ZN16poseDeformerEdit9newSyntaxEv
make: *** [plugin] Error 1
The URL
http://forums.alias.com/WebX?13@305.DQMFaAtTeSu.1@.3bb1a31e/1
I am not able to construct a makefile, but with help from a co-worker, I might be able to recompile a working makefile into a OSX plug-in.
Anyone?
[img]icon_paperclip.gif[/img] Download Attachment: [url="http://www.sumea.com.au/forum/attached/fever/20063102123_Makefile.txt"]Makefile.txt[/url]
1.97 KB
That would require someone with Mac OS X and the version of Maya, to me it seems kinda doubtful that you'll find such a person.