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Activity #2 2D - Discmage

Submitted by Discmage on
Forum

[img]http://www.neomagination.com/funstuff/Jolie_Web.jpg[/img]

OK, here is my first sketch for my Character called Jolie.

She's an Elf Mage Monk. :) Seems like Elves are the way to go nowadays, but you gotta love those ears.

Anyway, I'll probably try this challenge out with Painter. Haven't used it in a while and I really need to brush up my 2D skills.

Submitted by Discmage on Sat, 26/06/04 - 12:38 PM Permalink

[img]http://www.neomagination.com/funstuff/Jolie_Web2.jpg[/img]

Here is the start of me colouring it in Painter 8...which is somewhat different than Version 7 I have found. Running blind is certainly an interesting way to produce work, although I'm happy with how it's coming along.

Any crit would be welcomed...considerably...asI've never really done much 2D rendering before.

Submitted by Aven on Sat, 26/06/04 - 6:03 PM Permalink

Them some nice biceps. Feels kind of odd seeing a Elvish woman that could kick my arse, but still cool anyway :)

The only fault I can really see is her nose. You have a line that tries to follow the centre line of her nose. Usually you would have that line hug the outer contour of the nose instead. It makes it look like her have juts out at her mouth area. This is made more noticeable by the area between her nose and upper lip being so vertical. Possibly raise the top of her head a little bit so it isn't quite so flat :)

Other than that it is looking pretty cool :)

Submitted by Makk on Sun, 27/06/04 - 1:01 AM Permalink

Its looking good :)
For your skintones, dont use white for your highlights, a whiter hue of the skin tone works better, but dont use straight white. For shadows I use more saturated versions of the skintone. Laying down some cool blues in there occasionally for shadows helps as well. Also, warm colours in areas that you want to stand out look cheekbones, nose, etc can help lift the painting. I usaully paint some red into the nose and ears.
Its good to see another Painter user around here. The program can be a little daunting to begin with, but soon enough you will get the hang of it :)

Submitted by Discmage on Sun, 27/06/04 - 2:30 AM Permalink

Thanks for that, it reminded me to THINK before painting :)

I recall reading that sort of stuff just recently...but it's hard to break old habits. The world of texturing and 2D rendering is certinaly my weakest spot. Hence me working on it. I'm spending more time on this than a 'quick' thing would be....but I think it would be good to get the practice in and do it properly. I'm just now coming to grips with Painter again. So my process is speeding up now too.

Thanks again, I will need to look at my work in a whole new perspective...but it'll be better for it.

Submitted by Discmage on Mon, 28/06/04 - 4:47 AM Permalink

[img]http://www.neomagination.com/funstuff/Jolie_Web3.jpg[/img]

Here is my latest incarnation. Haven't started thinking yet of course. I'm actually tempted to lesave it as is and call it a day on it...going back and rethinking my strategy might make it look weird. And I've certainly spent more time on it than would be defined as 'quick'. I took the emblem on the front of her top off to save on time, but also to reduce her from monk with money...back to simple monk. I believe they dopn't believe in items of ornamentation ;) (That's my story and I'm sticking to it!)

I DID however learn a lot about Painter again. So that's certainly a good thing and will use that no doubt in some other 2D stuff I want to get onto.

I might still finish this yet however. As I like the character.

I SOO need a bigger tablet.

Submitted by Makk on Mon, 28/06/04 - 8:57 AM Permalink

Thats coming along well Discimage.
I think you have painted the cloth area very well in particlar and you have improved with your skintones :)
There are quite a few hard edges where there neednt be (the top of the bridge of the nose, the sides of the throat area and the forehead area) and could be soften abit.
The neck area could use some more shadows from the surrounding neckline of the jumper.

You should keep going if you can, the hair can be painted in and then all thats left would be tweaking.

As for bigger tablets, I use a 4x5 and its fine. If you find that you need to use bigger brush strokes, zooming in on the area that you are working on can help a small bit.

Posted by Discmage on
Forum

[img]http://www.neomagination.com/funstuff/Jolie_Web.jpg[/img]

OK, here is my first sketch for my Character called Jolie.

She's an Elf Mage Monk. :) Seems like Elves are the way to go nowadays, but you gotta love those ears.

Anyway, I'll probably try this challenge out with Painter. Haven't used it in a while and I really need to brush up my 2D skills.


Submitted by Discmage on Sat, 26/06/04 - 12:38 PM Permalink

[img]http://www.neomagination.com/funstuff/Jolie_Web2.jpg[/img]

Here is the start of me colouring it in Painter 8...which is somewhat different than Version 7 I have found. Running blind is certainly an interesting way to produce work, although I'm happy with how it's coming along.

Any crit would be welcomed...considerably...asI've never really done much 2D rendering before.

Submitted by Aven on Sat, 26/06/04 - 6:03 PM Permalink

Them some nice biceps. Feels kind of odd seeing a Elvish woman that could kick my arse, but still cool anyway :)

The only fault I can really see is her nose. You have a line that tries to follow the centre line of her nose. Usually you would have that line hug the outer contour of the nose instead. It makes it look like her have juts out at her mouth area. This is made more noticeable by the area between her nose and upper lip being so vertical. Possibly raise the top of her head a little bit so it isn't quite so flat :)

Other than that it is looking pretty cool :)

Submitted by Makk on Sun, 27/06/04 - 1:01 AM Permalink

Its looking good :)
For your skintones, dont use white for your highlights, a whiter hue of the skin tone works better, but dont use straight white. For shadows I use more saturated versions of the skintone. Laying down some cool blues in there occasionally for shadows helps as well. Also, warm colours in areas that you want to stand out look cheekbones, nose, etc can help lift the painting. I usaully paint some red into the nose and ears.
Its good to see another Painter user around here. The program can be a little daunting to begin with, but soon enough you will get the hang of it :)

Submitted by Discmage on Sun, 27/06/04 - 2:30 AM Permalink

Thanks for that, it reminded me to THINK before painting :)

I recall reading that sort of stuff just recently...but it's hard to break old habits. The world of texturing and 2D rendering is certinaly my weakest spot. Hence me working on it. I'm spending more time on this than a 'quick' thing would be....but I think it would be good to get the practice in and do it properly. I'm just now coming to grips with Painter again. So my process is speeding up now too.

Thanks again, I will need to look at my work in a whole new perspective...but it'll be better for it.

Submitted by Discmage on Mon, 28/06/04 - 4:47 AM Permalink

[img]http://www.neomagination.com/funstuff/Jolie_Web3.jpg[/img]

Here is my latest incarnation. Haven't started thinking yet of course. I'm actually tempted to lesave it as is and call it a day on it...going back and rethinking my strategy might make it look weird. And I've certainly spent more time on it than would be defined as 'quick'. I took the emblem on the front of her top off to save on time, but also to reduce her from monk with money...back to simple monk. I believe they dopn't believe in items of ornamentation ;) (That's my story and I'm sticking to it!)

I DID however learn a lot about Painter again. So that's certainly a good thing and will use that no doubt in some other 2D stuff I want to get onto.

I might still finish this yet however. As I like the character.

I SOO need a bigger tablet.

Submitted by Makk on Mon, 28/06/04 - 8:57 AM Permalink

Thats coming along well Discimage.
I think you have painted the cloth area very well in particlar and you have improved with your skintones :)
There are quite a few hard edges where there neednt be (the top of the bridge of the nose, the sides of the throat area and the forehead area) and could be soften abit.
The neck area could use some more shadows from the surrounding neckline of the jumper.

You should keep going if you can, the hair can be painted in and then all thats left would be tweaking.

As for bigger tablets, I use a 4x5 and its fine. If you find that you need to use bigger brush strokes, zooming in on the area that you are working on can help a small bit.