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New Job Vacancies at Sidhe

Submitted by Priddo on

14 February 2005 - New Job Vacancies at Sidhe

Sidhe Interactive is currently looking to fill three full time, on-site roles to work on exciting projects for PS2, Xbox, PC and PSP. Specifically, these roles are a programmer, a 3D modeller/texturer, and an animator. Roles will be filled as suitable candidates are found.

Read below for position and application requirements.

Programmer

Required experience profile

* University Computer Science degree or equivalent
* Minimum 2 years games industry experience including work on at least one published console title desired
* Strong C++ programming and math skills
* Experience in software engineering, and object oriented design and programming techniques
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Excellent written and oral communication skills
* Experience in developing AI, 3D graphics, networking, and/or physics game systems beneficial
* Team management experience desirable but not required
* Senior Programmers considered

3D Modeller/Texturer

Required experience profile

* Strong ability to produce realistic and stylistic 3D models and textures
* Intuitive understanding of all modelling/texturing principles such as polygonal efficiency, good UV layout, and texture reuse
* Can consistently produce high quality models and textures
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Good communication skills
* Professional game development experience desirable but not required
* Good working knowledge of Maya and Photoshop required
* Strong traditional art skills required

Animator

Required experience profile

* Strong ability to produce realistic and stylistic 3D character animation
* Intuitive understanding of all animation principles such as timing, momentum, weighting, motion trees, and looping
* Can consistently produce high quality animation
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Good communication skills
* Professional game development experience desirable but not required
* Good working knowledge of Maya and animation systems required
* 3D modelling, texturing, and/or traditional art skills beneficial
* Experience in motion capture, character rigging, and skinning

Programmers should supply a full CV and examples of C++ source code. Animators and modellers should supply a full CV and showreel on VHS, DVD, or CDROM. Candidates should send their application to jobs@sidhe.co.nz or

Sidhe Interactive
PO Box 6203
Marion Square
Wellington
NEW ZEALAND

Posted by Priddo on

14 February 2005 - New Job Vacancies at Sidhe

Sidhe Interactive is currently looking to fill three full time, on-site roles to work on exciting projects for PS2, Xbox, PC and PSP. Specifically, these roles are a programmer, a 3D modeller/texturer, and an animator. Roles will be filled as suitable candidates are found.

Read below for position and application requirements.

Programmer

Required experience profile

* University Computer Science degree or equivalent
* Minimum 2 years games industry experience including work on at least one published console title desired
* Strong C++ programming and math skills
* Experience in software engineering, and object oriented design and programming techniques
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Excellent written and oral communication skills
* Experience in developing AI, 3D graphics, networking, and/or physics game systems beneficial
* Team management experience desirable but not required
* Senior Programmers considered

3D Modeller/Texturer

Required experience profile

* Strong ability to produce realistic and stylistic 3D models and textures
* Intuitive understanding of all modelling/texturing principles such as polygonal efficiency, good UV layout, and texture reuse
* Can consistently produce high quality models and textures
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Good communication skills
* Professional game development experience desirable but not required
* Good working knowledge of Maya and Photoshop required
* Strong traditional art skills required

Animator

Required experience profile

* Strong ability to produce realistic and stylistic 3D character animation
* Intuitive understanding of all animation principles such as timing, momentum, weighting, motion trees, and looping
* Can consistently produce high quality animation
* Able to work well under pressure and to tight deadlines
* Comfortable working in a managed team environment
* Good communication skills
* Professional game development experience desirable but not required
* Good working knowledge of Maya and animation systems required
* 3D modelling, texturing, and/or traditional art skills beneficial
* Experience in motion capture, character rigging, and skinning

Programmers should supply a full CV and examples of C++ source code. Animators and modellers should supply a full CV and showreel on VHS, DVD, or CDROM. Candidates should send their application to jobs@sidhe.co.nz or

Sidhe Interactive
PO Box 6203
Marion Square
Wellington
NEW ZEALAND