Hi I'm modelling a formaula 1 car for school and I want to rig it to animate it. I can only find tutoirals for animating tyers!! does anyone know where I can find any car tutorials?
thanks! [:D]
hi sorry!
the car will be detailed ie yes there will be shocks/suspension etc.
I'm using Maya 5.0
I don't know how to rig it though that's why I was posting.
I could just use bones to drive the wheels. I thought if there was a right way to rig a car it would be good to know. At the moment I'm just making it up!
any advice from someone who's done this before would be appreciated!!
thanks[:D]
Bullet21 - He stated in his first post that it would be a F1 car. You can see the details of it's suspension very clearly from the outside. That is why I was interested to know how detailed he wanted it before I posted a proper reply.
Gojira - A simple bone rig with some IK would work quite well for the car and suspension. For extras like the shocks, you will have to then use either simple deformers hooked up to expressions, or blendshapes (up to you).
As a start, read this tute.
http://www.gignews.com/kappmarch02.htm
You may also want to read up on some expressions and Set Driven Key at
http://www.learning-maya.com/tutorials.php
The tute has a good way of doing it, but to make your life easier, you may want to make a more detailed skeleton that starts at the top of the car, and then branches down to the axels and wheels.
Do you have the model finished yet? If so could you post a few pics, and I can draw some lines showing what I mean.
Could you be a little more specific? What software are you using? How do you want to rig it? How detailed will it be (shocks and all suspension?).
Chances are, you will have to learn to make your own bone rigs with IK and/or slidding joints.