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lightmap

Submitted by LostSanitY on
Forum

g'day
i was wondering if someone could give me a tip on how to create a 'light map' i think it might be called? (3ds max tip preferred)
where, for example, i have radiosity lighting, and i would like the lighting to be permanently on the texture map, as opposed only when its rendered through a 3d modelling prog.
thanks

Submitted by LostSanitY on Tue, 17/12/02 - 9:21 AMPermalink

dont worry, found it [:)]
tis 'render to texture' in the render tab in max :)

Forum

g'day
i was wondering if someone could give me a tip on how to create a 'light map' i think it might be called? (3ds max tip preferred)
where, for example, i have radiosity lighting, and i would like the lighting to be permanently on the texture map, as opposed only when its rendered through a 3d modelling prog.
thanks


Submitted by LostSanitY on Tue, 17/12/02 - 9:21 AMPermalink

dont worry, found it [:)]
tis 'render to texture' in the render tab in max :)