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Animators wanted for game team (unpaid)

Hey all,

We're entering the AGDC unsigned game competition this year with "Antipode : the Insect Isles", and we have a reasonable art asset, and a fairly powerful OpenGL Engine. We're looking for an animator who can work on some of the models already created to do biped walking, tripod gaits and a few various other animations.

The conference is only a couple of months away, and the workload won't be too heavy, but it will be a definite chance to showcase your work! More details about the game will be provided on application.

If you're interested, send me an email to: matthew.riggall@neuronlogic.com

Look forward to hearing from some of you guys

Matt

Hey all,

We're entering the AGDC unsigned game competition this year with "Antipode : the Insect Isles", and we have a reasonable art asset, and a fairly powerful OpenGL Engine. We're looking for an animator who can work on some of the models already created to do biped walking, tripod gaits and a few various other animations.

The conference is only a couple of months away, and the workload won't be too heavy, but it will be a definite chance to showcase your work! More details about the game will be provided on application.

If you're interested, send me an email to: matthew.riggall@neuronlogic.com

Look forward to hearing from some of you guys

Matt