Hey All,
I know theirs are many ways to unwrap and object. I personally use the flatten mapping tool in max and then stitch and weld the UV map after this. Though the bigger the model the harder it is to unwrap through this method, as you have hundredd of pieces scatared all over the place. So my question is, what techniques do you find yourself using when unwrapping objects ?
I don't really have a method as such since I haven't really modelled/textured in ages, but have you see the latest unwrapping method in [url="http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5903856"]Max 8[/url]? Seems like a breeze! Just select some seems, unwrap and relax. Check out the demonstration video.